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Audio Unit Development Fundamentals - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/AudioUnitDevelopmentFundamentals/AudioUnitDevelopmentFundamentals.html
    Your audio unit gets these attributes when you build it from the Core Audio SDK and use the Xcode audio unit templates. There is a two-step sequence for an audio unit becoming available for use in a host. These two steps are opening and initializing. Opening an audio unit amounts to instantiating an object of the audio unit’s main class.

Getting started with Audio Units on OS X Lion and XCode 4 ...

    http://sample-hold.github.io/2011/11/23/getting-started-with-audio-units-on-os-x-lion-and-xcode-4-2-1/
    Of course, the Core Audio SDK is still located in /Developer/Extras/CoreAudio and it’s still possible to develop Audio Units with XCode 4.2. So you have two solutions : either you grab a sample code from Apple documentation (like “FilterDemo” for instance) and migrate it to suit the latest changes done in OS X Lion for the Core Audio SDK ...

A Quick Tour of the Core Audio SDK

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/AQuickTouroftheCoreAudioSDK/AQuickTouroftheCoreAudioSDK.html
    This lets you build full-featured, commercial quality audio units without directly calling any of the APIs in the Core Audio frameworks. Provides a straightforward starting point with Xcode audio unit project templates. Install the most recent Core Audio SDK. It is part of the Xcode Tools installation on the OS X DVD.

Introduction - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/Introduction/Introduction.html
    Audio Unit Development Fundamentals, a bird's eye view of audio unit development, covering Xcode, the Core Audio SDK, design, development, testing, and deployment. The Audio Unit, design and programming considerations for the part of an audio unit that performs the audio work

The Audio Unit - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
    The Audio Unit. When you develop an audio unit, you begin with the part that performs the audio work. This part exists within the MacOS folder inside the audio unit bundle as shown in Figure 1-2.You can optionally add a custom user interface, or view, as described in the next chapter, The Audio Unit View. In this chapter you learn about the architecture and …

macos - AudioUnit project templates for Xcode 4? - Stack ...

    https://stackoverflow.com/questions/8661955/audiounit-project-templates-for-xcode-4
    I just tried to start writing an AudioUnit effect plug-in for Lion (not iOS) but noticed that the AudioUnit templates are not present in Xcode 4 …

The Audio Unit View - Apple

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnitView/TheAudioUnitView.html
    The SDK’s FilterDemo audio unit project is a good example to follow when creating a custom view for your audio unit. See Tutorial: Demonstrating Parameter Gestures and Audio Unit Events later in this chapter for more on custom views.

audio-unit · GitHub Topics · GitHub

    https://github.com/topics/audio-unit
    Star 11. Code Issues Pull requests. Experimental additive wavetable synth plugin that allows control of overtone amplitudes. synthesizer wavetable vst audio-unit juce ableton fl-studio music-production additive-synthesizer additive-synth juce-framework logic-pro-x wavetable-synthesizer. Updated on Feb 11, 2020.

Audio Unit Development? - Logic Pro Help

    https://www.logicprohelp.com/forum/viewtopic.php?t=79806
    If you have downloaded Xcode, you can build an audio unit project directly in Xcode. Just create a new project and choose audio unit plugin. This will create a blank audio unit template with cocoa GUI. There is a simple tutorial for creating a tremolo audio unit which should get you started.

How To Restore Apple's Missing Audio Unit ... - Mojo Lama

    http://www.mojolama.com/restore-apples-audio-unit-templates
    The big stumbler for Audio Unit developers, however, is that while most of the existing 3.x templates were converted to the new format and bundled with the first few (Snow Leopard-compatible) releases of Xcode 4.0, somewhere during the rollout of OS X 10.7 (“Lion”) the Audio Unit templates got yanked.

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