We have collected the most relevant information on Audio Unit Reference. Open the URLs, which are collected below, and you will find all the info you are interested in.


REFERENCE Manual – Mastering The Mix

    https://www.masteringthemix.com/pages/reference-manual#:~:text=When%20the%20Original%20button%20is%20selected%20you%20will,your%20mouse%20to%20switch%20from%20Original%20to%20Reference.
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Audio Unit - Apple Developer

    https://developer.apple.com/documentation/audiounit

    Apple Developer Documentation

      https://developer.apple.com/documentation/avfaudio/avaudiounit/1386098-audiounit

      App Extension Programming Guide: Audio Unit

        https://developer.apple.com/library/archive/documentation/General/Conceptual/ExtensibilityPG/AudioUnit.html

        Audio Unit Parameters - Apple Developer

          https://developer.apple.com/documentation/audiounit/audio_unit_parameters

          AudioUnit Namespace | Microsoft Docs

            https://docs.microsoft.com/en-us/dotnet/api/audiounit

            Audio Unit Component Services - Apple Inc.

              https://developer.apple.com/documentation/audiounit/audio_unit_component_services

              Full Audio Unit (AU) Compatible App List (657)

                https://synthyfrog.com/technology-is-audiounit/

                Connecting Audio Units Together. Without AU Graph or ...

                  https://medium.com/programming-for-music/connecting-audio-units-together-51ee30279434

                  REFERENCE Manual – Mastering The Mix

                    https://www.masteringthemix.com/pages/reference-manual

                    Unity - Scripting API: AudioSource

                      https://docs.unity3d.com/ScriptReference/AudioSource.html
                      A representation of audio sources in 3D. An AudioSource is attached to a GameObject for playing back sounds in a 3D environment. In order to play 3D sounds you also need to have a AudioListener . The audio listener is normally attached to the camera you want to use.

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