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ios - Recording audio with Audio Unit with files segmented ...

    https://stackoverflow.com/questions/27893428/recording-audio-with-audio-unit-with-files-segmented-in-x-number-of-seconds-each#:~:text=The%20task%20at%20hand%3A%20Record%20~5-second%20segments%20in,a%20little%20bit%20over%20but%20not%206%20seconds%29.
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ios - Recording audio with Audio Unit with files …

    https://stackoverflow.com/questions/27893428/recording-audio-with-audio-unit-with-files-segmented-in-x-number-of-seconds-each
    The task at hand: Record ~5-second segments in AAC format. The attempt: Use the AEAudioReciever callback and store the AudioBufferList in the circular buffer. Track the number of seconds of audio have received in the recorder class; once it pass the 5 seconds mark (it can be a little bit over but not 6 seconds).

Audio Queue Services - Apple Developer

    https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
    Audio Queue Services enables you to record and play audio in linear PCM, in compressed formats (such as Apple Lossless and AAC), and in other formats for which users have installed codecs. Audio Queue Services also supports scheduled playback and synchronization of multiple audio queues and synchronization of audio with video. Note

Audio Unit - Apple Developer

    https://developer.apple.com/documentation/audiounit
    Overview. The Audio Unit framework provides interfaces for hosting either version 2 or version 3 audio units and implementing version 3 audio processing plug-ins known as Audio Unit extensions. Developers implementing version 3 audio units should subclass the AUAudioUnit class. Version 3 Audio Unit extensions can be used on iOS, tvOS, and macOS by host apps and …

Core Audio Essentials - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
    Audio Queue Services lets you record, play, pause, loop, and synchronize audio. It employs codecs as necessary to deal with compressed audio formats. The AVAudioPlayer class provides a simple Objective-C interface for playing and looping audio as well as implementing rewind and fast-forward.

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