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Audio Unit - Apple Developer

    https://developer.apple.com/documentation/audiounit
    Overview. The Audio Unit framework provides interfaces for hosting either version 2 or version 3 audio units and implementing version 3 audio processing plug-ins known as Audio Unit extensions. Developers implementing version 3 audio units should subclass the AUAudioUnit class. Version 3 Audio Unit extensions can be used on iOS, tvOS, and macOS by host apps and …

Using Audio - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
    For more information on using streams, refer to Audio File Stream Services Reference. Audio Unit Support in iOS. iOS provides a set of audio processing plug-ins, known as audio units, that you can use in any application. The interfaces in the Audio Unit framework let you open, connect, and use these audio units.

Audio Unit Component Services - Apple Developer

    https://developer.apple.com/documentation/audiounit/audio_unit_component_services
    An audio unit is an audio processing plug-in used for processing or generating audio data. To find, open, and close audio units, you use a companion interface, Audio Component Services, described in Audio Component Services. An audio unit is uniquely identified by a triplet of codes known as type, subtype, and manufacturer ID. See the Audio Component Description structure …

App Extension Programming Guide: Audio Unit

    https://developer.apple.com/library/archive/documentation/General/Conceptual/ExtensibilityPG/AudioUnit.html
    An Audio Unit app extension gives users a convenient way to create or modify audio in any iOS or macOS app that uses sound, including music production apps such as GarageBand or Logic Pro X. An Audio Unit app extension has two main elements: an audio unit proper and a user interface (UI) to control the audio unit.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/auaudiounit
    Version 2 audio unit components can be registered in the following ways: Package the component into a component bundle containing an AudioComponents Info.plist entry, referring to an AudioComponentFactoryFunction function. Call the AudioComponentRegister function to associate a component description with an AudioComponentFactoryFunction function.

Audio Unit v3 Plug-Ins - Apple Developer

    https://developer.apple.com/documentation/audiotoolbox/audio_unit_v3_plug-ins
    Add custom audio processing and MIDI instruments to your app by hosting Audio Unit (AU) plug-ins. The AUAudioUnit class defines a host’s interface to an audio unit. The AUAudioUnitBus class defines an input or output connection point on an audio unit. The AUAudioUnitBusArray class defines a container for an audio unit’s input or output ...

Full Audio Unit (AU) Compatible App List (657)

    https://synthyfrog.com/technology-is-audiounit/
    Audio Units (AU) is an audio plug-in technology built in Apple's macOS and iOS operating systems. Initially developed for desktop operating systems along with VST (Virtual Studio Technology by Steinberg GmbH), it available now for iOS too. AU apps (plug-ins) can modify sound pitch, sample rate and stream over network, produce signal.

‎Audio Unit Effects Collection #1 on the App Store

    https://apps.apple.com/us/app-bundle/audio-unit-effects-collection-1/id1475340381
    1. Compressor Audio Unit - This ultra-low-distortion compressor is capable of adding classic compressor style punch and coherence to your mixes, but unlike other compressors, it does this with level of transparency not seen in any other compressor plugins. This is thanks to its unique and special low-noise envelope follower design. 2.

The Ultimate List of Audio Units - Retronyms

    https://retronyms.com/audiounits/
    Discover new Audio Units by searching "audio unit" in the App Store, as well as looking through the developer portfolios in The App Store. We encourage you to reach out to app communities and talk with other iOS musicians as well – even ask us if you'd like.

ios - Mixer AudioUnit to RemoteIO AudioUnit - Stack …

    https://stackoverflow.com/questions/25095528/mixer-audiounit-to-remoteio-audiounit
    And you have reference to the rioUnit to pass to your framework (self.mixer.rioUnit); Without knowing more about your requirements connection/processing this is the best i can do for you. ... but I need to get a RemoteIO audiounit with the output of the mixer audio unit – Fischer. Aug 2 '14 at 17:54. ... How to record sound produced by mixer ...

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