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Audio Unit v2 (C) API - Apple Developer

    https://developer.apple.com/documentation/audiotoolbox/audio_unit_v2_c_api
    The Apple audio unit manufacturer code. Audio data format converter audio unit subtypes for audio units provided by Apple. Reserved for system use. Properties for audio units that perform offline processing—that is, processing in a nonplayback, nonrealtime mode. Parameters for instrument units.

AudioUnit Class (AudioUnit) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/audiounit.audiounit
    Methods. Audio Output Unit Publish (Audio Component Description, String, UInt32) Dispose () Releases the resources used by the AudioUnit object. Dispose (Boolean) Releases the resources used by the AudioUnit object. Get Audio Format (Audio Unit Scope Type, UInt32)

Audio Unit - Apple Developer

    https://developer.apple.com/documentation/audiounit
    The Audio Unit framework provides interfaces for hosting either version 2 or version 3 audio units and implementing version 3 audio processing plug-ins known as Audio Unit extensions. Developers implementing version 3 audio units should subclass the AUAudioUnit class. Version 3 Audio Unit extensions can be used on iOS, tvOS, and macOS by host ...

AudioUnit Namespace | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/audiounit
    An audio component. A plug-in component that processes or generates audio data. An exception relating to functions in the MonoTouch.AudioUnit namespace. Holds information regarding an audio unit parameter. Utility class to hold miscellaneous functions relating to audio streams, samples, and output categories.

Unity - Scripting API: AudioSource

    https://docs.unity3d.com/ScriptReference/AudioSource.html
    The audio listener is normally attached to the camera you want to use. Whether sounds are played in 3D or 2D is determined by AudioImporter settings. You can play a single audio clip using Play, Pause and Stop. You can also adjust its volume while playing using …

Connecting Audio Units Together. Without AU Graph or ...

    https://medium.com/programming-for-music/connecting-audio-units-together-51ee30279434
    The program creates two Audio Units and puts one behind the other in a chain. The first audio unit is a file player audio unit. It has the …

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