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Audio Triggers | Pak'Cafan : EverQuest - WordPress.com

    https://pakcafaneq.wordpress.com/audio-triggers/#:~:text=The%20Audio%20Triggers%20window%20was%20described%20in%20the,Triggers%20Window%20using%20the%20EQ%20button%2C%20under%20Actions.
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Audio Triggers | Pak'Cafan : EverQuest - WordPress.com

    https://pakcafaneq.wordpress.com/audio-triggers/
    The Audio Triggers window was described in the EverQuest update message for October 27, 2005. It lets you tell the game to play various sounds whenever certain events appear in the chat window. You can open the Triggers Window using the EQ button, under Actions. Within the Audio Triggers window you can set up any number of triggers.

EQInterface downloads : Audio Triggers - Sound Pack

    https://www.eqinterface.com/downloads/fileinfo.php?id=4692
    The Audio Triggers - Full Pack contains all patterns and sounds. Adds AE DT Aelfric All clear AOE inc Arrow hit Arrow missed Assist Back attack Back off Between legs (run between his legs) Blind Britton Burn (burn it down) Center Click your mask Crit heal Deep sleep in Deep sleep off Discs (use your discs) Duck East East console East equipment

GINA Audio Triggers - jaburt.com

    https://jaburt.com/eq/audiotriggers.htm
    The following audio triggers need an audio file allocated to them by yourselves. Some of the triggers use the built-in audio files from Hazimil's Everquest folder, therefore these may not work on your PC due to different installation paths. You will need to manually point to a different sound file to get audio alerts. Common -> General -> Skill Up

Everquest audio triggers - how to implement, and sample …

    http://runen.co.uk/Everquest/sounds.htm
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EQInterface downloads : Custom Audio Triggers (computer voice)

    https://www.eqinterface.com/downloads/fileinfo.php?s=502c36f8f8f30965d0da27028c303557&id=5123
    An EverQuest Interface mod site. Zip file includes sample patterns for Trial of Foresight, Skylance 3 and Rikkukin.

Audio Triggers - icynic.com

    http://www.icynic.com/~don/EQ/triggers/
    Audio Triggers Audio Triggers When EverQuest added the "audio triggers" feature in October 2005, I found it useful in so many situations that the sounds built into the audio menu weren't enough; I needed ways to differentiate among them. So I recorded myself saying various words to use as audio trigger sound files. For

AUDIO TRIGGERS - BONZZ

    http://bonzz.com/triggers.htm
    1) AUDIO TRIGGER WINDOW: Audio Triggers are accessed via the EQ Button --> Actions --> Audio Triggers. This will bring up a window where you will see text boxes labelled "Pattern" (#7 in the below image) and select box labeled "Sound" (#10 in the below image).

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