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AssetStore-AudioToolkit

    http://unity.clockstone.com/assetStore-audioToolkit.html
    The Audio Toolkit uses a method called “pooling” to quickly create and destroy audio objects which is avoiding memory issues at the same time. The Audio Toolkit is a complete solution. The toolkit is designed to solve ALL problems …

Audio Toolkit | Audio | Unity Asset Store

    https://assetstore.unity.com/packages/tools/audio/audio-toolkit-2647
    Audio Toolkit. CG. ClockStone Software GmbH. (170) 692 users have favourite this asset. (692) $49. Seats. Updated price and taxes/VAT calculated at checkout.

Audio Toolkit v2.2 (+object pooling class) launched on ...

    https://forum.unity.com/threads/audio-toolkit-v2-2-object-pooling-class-launched-on-asset-store.119929/
    We are proud to announce that our proven Unity Audio Toolkit (already in use by numerous commercial projects) has now been launched on the Asset Store.The current version v2.2 offers all the features a professional application requires to manage and play music and sound files in an easy and performance optimized way:

Unity3D - AudioToolkit - Tutorial - YouTube

    https://www.youtube.com/watch?v=UBki7-nd84c
    Obsolete Tutorial for the ClockStone Audio Toolkit available at the Unity Asset Storehttp://u3d.as/content/clock-stone-software-gmb-h/audio-toolkit/2AGSee ne...

Audio Toolkit v2.2 (+object pooling class) launched on ...

    https://forum.unity.com/threads/audio-toolkit-v2-2-object-pooling-class-launched-on-asset-store.119929/page-2
    I'm using Audio Tookit 5.3 btw, we've been in dev for 10 months with this same sound so it was easy to take note that stuttering appeared with the 4.2 update. What I've narrowed it down to is the PlayDelayed function that Audio Toolkit eventually calls.

Unity Audio Toolkit Tutorial 01 Sound FX - YouTube

    https://www.youtube.com/watch?v=ZmRNEh8AZEY
    An introduction tutorial for the new Unity Audio Toolkit v8.0 available on the asset store : https://www.assetstore.unity3d.com/en/#!/content/2647Tutorial pa...

Unity3d 角色穿墙, 或者互插的解决方案 - 编程猎人

    https://www.programminghunter.com/article/42041049083/
    Unity3d 角色穿墙, 或者互插的解决方案. 如果你在Unity里面使用了Rigidbody, 并且勾选了Is Kinematic 想自己通过Transfrom来控制角色的位置的话。. 那么你一定会碰到如果角色跑动快了,会插入到其他运动的角色或者静止的单位中,比如墙壁,建筑等等。.

MAX-UNITY3D INTEROPERABILITY TOOLKIT - Virginia Tech

    http://ico.music.vt.edu/PDF/mu.pdf
    an integrated physics engine. Its audio capabilities, however, are limited mainly to triggering and spatialization of audio buffers. µ is a toolkit offering easy integration of Max/PD with Unity3D, allowing for exchange of control data, as well as importing of dynamic Jitter textures into Unity3D. The former makes it particularly suitable for

Audio Toolkit Free Version | Audio | Unity Asset Store

    https://assetstore.unity.com/packages/tools/audio/audio-toolkit-free-version-2679
    Audio Toolkit Free Version. This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to …

Unity - Manual: Creating user interfaces (UI)

    https://docs.unity3d.com/2021.2/Documentation/Manual/UIToolkits.html
    Unity intends for UI Toolkit to become the recommended UI system for new UI development projects, but it is still missing some features found in Unity UI (uGUI) and IMGUI. The Unity UI (uGUI) package The Unity User Interface (Unity UI) package (also called uGUI) is an older,GameObject-based UI system that you can use to develop runtime UI for ...

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