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windows - Capturing audio streams in JAVA - Stack …

    https://stackoverflow.com/questions/17255344/capturing-audio-streams-in-java
    byte[] data = new byte[frameSizeInBytes]; int channels = audioStream.getFormat().getChannels(); long collectTime = System.currentTimeMillis(); long firstSampleNumber = totalSamplesRead / channels; int numBytesRead = audioStream.read(data, 0, data.length); // notify the waiters upon start if (!started) { synchronized (this) { started = true; …

sun.audio.AudioStream java code examples | Tabnine

    https://www.tabnine.com/code/java/classes/sun.audio.AudioStream
    InputStream in = new FileInputStream(Filename); // Create an AudioStream object from the input stream. AudioStream as = new AudioStream (in); // Use the static class member "player" from class AudioPlayer to play // clip. AudioPlayer.player.start(as); // Similarly, to stop the audio. AudioPlayer.player.stop(as);

GitHub - java-bd/audio-stream: Java Audio Streaming …

    https://github.com/java-bd/audio-stream
    Java Audio Streaming From Online. Contribute to java-bd/audio-stream development by creating an account on GitHub.

How to play an Audio file using Java - GeeksforGeeks

    https://www.geeksforgeeks.org/play-audio-file-using-java/
    Clip is a java interface available in javax.sound.sampled package and introduced in Java7. Following steps are to be followed to play a clip object. Create an object of AudioInputStream by using AudioSystem.getAudioInputStream (File file). AudioInputStream converts an audio file into stream. Get a clip reference object from AudioSystem.

Play Sound in Java - Delft Stack

    https://www.delftstack.com/howto/java/play-sound-in-java/
    The first step is to create an object of the audio input stream. This step converts the audio file into an input stream that the app can use. The second step is to open a line using the AudioSystem.getLine() method. The third step is to repeatedly read the specified chunks of the audio input stream created in step 1 and forward it to SourceDataLine’s buffer. This is repeated …

GitHub - kocharshaivi19/Audio-Streaming: Socket ...

    https://github.com/kocharshaivi19/Audio-Streaming
    Socket Programming using Onion Networks. It sends Audio packets from Client to Server which can be heard while streaming the packets in background and can even be record for future. encoding.java: It is for sending Audio from Client to Server. encoding_server.java: It is for receiving Audio from Client.

How to play back audio in Java with examples

    https://www.codejava.net/coding/how-to-play-back-audio-in-java-with-examples
    Currently the Java Sound API supports playing back the following audio file format: AIFC, AIFF, AU, SND and WAVE. That means we cannot play the popular audio format MP3 with Java Sound API, so the examples will play with the WAVE format (.wav).

AudioInputStream (Java Platform SE 7 ) - Oracle

    https://docs.oracle.com/javase/7/docs/api/javax/sound/sampled/AudioInputStream.html
    AudioInputStream ( TargetDataLine line) Constructs an audio input stream that reads its data from the target data line indicated. Method Summary Methods inherited from class java.lang. Object clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait Field Detail format protected AudioFormat format

AudioInputStream (Java SE 11 & JDK 11 ) - Oracle

    https://docs.oracle.com/en/java/javase/11/docs/api/java.desktop/javax/sound/sampled/AudioInputStream.html
    Methods declared in class java.lang. Object clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait Field Detail format protected AudioFormat format The format of the audio data contained in the stream. frameLength protected long frameLength This stream's length, in sample frames. frameSize protected int frameSize

android.net.rtp.AudioStream java code examples | Tabnine

    https://www.tabnine.com/code/java/classes/android.net.rtp.AudioStream
    Best Java code snippets using android.net.rtp.AudioStream (Showing top 20 results out of 315) public static void music () { AudioPlayer MGP = AudioPlayer.player; AudioStream BGM; AudioData MD; ContinuousAudioDataStream loop = null; try { BGM = new AudioStream ( new FileInputStream ( "som.wav" )); MD = BGM. getData (); loop = new ContinuousAudioDataStream (MD); } catch …

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