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HP All-in-One PCs - Sending Audio from a Phone to Your ...

    https://support.hp.com/us-en/document/c06084696

    Custom audio streams (SFML / Learn / 2.5 Tutorials)

      https://www.sfml-dev.org/tutorials/2.5/audio-streams.php

      SoundStream.hpp Source File (SFML / Learn / 2.5.1 ...

        https://www.sfml-dev.org/documentation/2.5.1/SoundStream_8hpp_source.php
        Documentation of SFML 2.5.1. 6 // This software is provided 'as-is', without any express or implied warranty. 7 // In no event will the authors be held liable for any damages arising from the use of this software. 13 // 1. The origin of this software must not be misrepresented; 14 // you must not claim that you wrote the original software.

      Telematics SDK - User Guide: Audio Manager API

        https://developer.qualcomm.com/sites/default/files/docs/telematics/user-guide/v1.43.0/a00046.html
        2.1 If Audio subsystem is not ready, wait for it to be ready. Make sure that Audio subsystem is ready for services like voice call. if subsystems were …

      Telematics SDK - User Guide: Audio Manager API

        https://developer.qualcomm.com/sites/default/files/docs/telematics/user-guide/v1.45.0/a00046.html
        This Section demonstrates how to use the Audio Manager API for audio subsystem/stream operations. 1. Get the AudioFactory instance. 2. Get the AudioManager object and check for audio subsystem Readiness. std::cout << "\nAudio subsystem is not ready, Please wait ..." << std::endl; 3. Query Supported Devices and Stream Types of Audio subsystem.

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