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Live Streaming Data Rate and Usage – Administration

    https://admin.echo360.com/hc/en-us/articles/360035034992-Live-Streaming-Data-Rate-and-Usage#:~:text=Streaming%20throughput%20for%20Live%20components%20%20%20,%28NTSC%29%2025%20%28PAL%29%20%204%20more%20rows%20
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How Much Data Does Streaming Use in 2021? - Audio …

    https://kommandotech.com/guides/how-much-data-does-streaming-use/
    Hence, the answer to “How much data does audio streaming use?” may also vary slightly. For example, looking at Spotify data usage , the platform’s very high audio quality (reserved solely for premium users) can use up to 150 …

Live Streaming Data Rate and Usage – Administration

    https://admin.echo360.com/hc/en-us/articles/360035034992-Live-Streaming-Data-Rate-and-Usage
    8 rows

Understanding Audio Quality: Bit Rate, Sample Rate ...

    https://micropyramid.com/blog/understanding-audio-quality-bit-rate-sample-rate/
    10 rows

Understanding audio bitrate and audio quality | Adobe

    https://www.adobe.com/creativecloud/video/discover/audio-bitrate.html
    Most digital audio has a sampling rate of 44.1kHz, which is also the sampling rate for audio CDs. This means that the audio is sampled 44,100 times per second during recording. When the audio is played, the hardware then reconstructs the sound 44,100 times per second. Those individual samples vary in the amount of information they have.

AudioDataStream Class | Microsoft Docs

    https://docs.microsoft.com/en-us/java/api/com.microsoft.cognitiveservices.speech.audiodatastream
    Get current status of the audio data stream. readData(byte[] dataBuffer) Reads the audio data specified by making an internal copy of the data. The maximal number of bytes to be read is determined by the size of dataBuffer. If there is no data immediately available, read() blocks until the next data becomes available.

AudioDataStream Class …

    https://docs.microsoft.com/en-us/dotnet/api/microsoft.cognitiveservices.speech.audiodatastream
    Reads audio data from the current position in the audio data stream. Waits if no data is available. ReadData(UInt32, Byte[]) Reads audio data from a specified position in the audio data stream. Waits if no data is available. SaveToWaveFileAsync(String) Saves the audio data to a file as an asynchronous operation. SetPosition(UInt32) Sets current ...

Audio Record Time Calculations - Sound Devices

    https://www.sounddevices.com/audio-record-time-calculations/
    Audio Data Rate = Bit Depth x Sampling Frequency. In the example below the data rate of a single 16-bit/48 kHz audio stream is computed in mebibytes per minute. Division by 1048576 converts from bits to mebibits.

Sound Quality vs. Data Rate

    https://www.dspguide.com/ch22/3.htm
    An 8 kHz sampling rate, with an ADC precision of 8 bits per sample, results in a data rate of 64k bits/sec. This is the brute force data rate for natural sounding speech. Notice that speech requires less than 10% of the data rate of high fidelity music.

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