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Digital Audio Basics: Audio Sample Rate and Bit Depth

    https://www.izotope.com/en/learn/digital-audio-basics-sample-rate-and-bit-depth.html#:~:text=The%20most%20common%20audio%20sample%20rate%20you%E2%80%99ll%20see,most%20consumer%20audio%2C%20used%20for%20formats%20like%20CDs.
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How can I covert samples to seconds ? - Hosts ... - KVR Audio

    https://www.kvraudio.com/forum/viewtopic.php?t=244278
    Divide the number of samples by your sample rate For instance 128 samples in seconds = 128/44100 = 0,0029 seconds = 2,9ms (That's assuming your samplerate is 44100)

sampling - Audio samples per second? - Stack Overflow

    https://stackoverflow.com/questions/5017367/audio-samples-per-second
    E.g. for "CD quality" audio we have a 44.1 kHz sample rate, 16 bits per sample, 2 channels (stereo), therefore the data rate is: 44100 * 16 * 2 = 1,411,200 bits / sec = 176,400 bytes / sec = 10 MB / minute (approx)

length of audio sample - MathWorks

    https://www.mathworks.com/matlabcentral/answers/4990-length-of-audio-sample
    Just in case you got a wave file. [y, Fs, nbits] = wavread (filename) %load the wav. [m d] = wavfinfo (filename) %get the wav information. Another way to get the length in seconds is: siz = wavread (filename,'size') %siz = [samples channels] siz (1)/Fs %should give you the length in …

MF_MT_AUDIO_SAMPLES_PER_SECOND attribute …

    https://docs.microsoft.com/en-us/windows/win32/medfound/mf-mt-audio-samples-per-second-attribute
    In this article. Number of audio samples per second in an audio media type. Data type. UINT32. Remarks. This attribute corresponds to the nSamplesPerSec member of the WAVEFORMATEX structure.. The GUID constant for this attribute is exported from mfuuid.lib.

Sampling Rates, Sample Depths, and Bit Rates: Basic Audio ...

    https://www.vocitec.com/docs-tools/blog/sampling-rates-sample-depths-and-bit-rates-basic-audio-concepts
    An audio sample is just a number representing the measured acoustic wave value at a specific point in time. It’s very important to note that these samples are taken at temporally equispaced instants in a second. For example, if the sampling rate is 8000 Hz, it’s not enough that there be 8000 samples sampled during a second; they must be taken at exactly 1/8000 of a second apart.

Sample MP3 audio files

    https://samplelib.com/sample-mp3.html
    Below are sample music files available for download with no license restrictions. 3-second synth melody. 50 Kb. Download. 6-second synth melody. 100 Kb. Download. 9-second melody using background drums. 150 Kb.

1 Second Long Sound Royalty-Free Music & Sounds - Storyblocks

    https://www.storyblocks.com/audio/search/1+second+long+sound
    Audio search results for "1 Second Long Sound". "1 second long sound". (1,984 results found) Sort By. Most Relevant.

30 seconds stock audio, music and sound, royalty free 30 ...

    https://www.123rf.com/stock-audio/30_seconds.html
    Search for the highest quality 30 seconds stock music, royalty free sounds and audio clips. ... Stock Audio - 30 seconds Showing 1 to 30 of 2169 matches Page of 73 Sort by : Popular. Popular Most ... Sample Loop. Tempo. All Very Slow (0 - 79) ...

XAudio2: how to convert seconds to samples - Game ...

    https://gamedev.stackexchange.com/questions/54053/xaudio2-how-to-convert-seconds-to-samples
    This number is the amount of samples per second. Multiply the time you want to seek to by the sample rate, and you get the sample you want to seek to. For example, if the sample rate is 44100, and you want to seek to second 20.4, the sample you want to seek to is. 44100 * 20.4 = 899640.

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