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Audio ReQuest

    http://request.com/
    ReQuest: premium whole-house music and video entertainment systems for the home, office or yacht. Built-in integration with iTunes, multi-location sync, and anywhere streaming.

ReQuest F2 Media Server System | Sound & Vision

    https://www.soundandvision.com/content/request-f2-media-server-system
    Price: $6,294 At A Glance: 1-terabyte hard drive • Built-in CD/DVD optical drive • Two audio zones • Remote worldwide access to F2 server • Blu-ray capable (though not standard) Single-Source Access. ReQuest is one of the first companies to bring proprietary music and media servers to the home entertainment environment.

ReQuest F2 Media Server System | Sound & Vision

    https://www.soundandvision.com/mediaservers/request_f2_media_server_system
    Price: $6,294 At A Glance: 1-terabyte hard drive • Built-in CD/DVD optical drive • Two audio zones • Remote worldwide access to F2 server • Blu-ray capable (though not standard) Single-Source Access ReQuest is one of the first companies to bring proprietary music and media servers to the home entertainment environment. The company offers various systems that …

ReQuest F-500 Music Server Reviewed - …

    https://hometheaterreview.com/request-f-500-music-server-reviewed/
    The ReQuest server is a powerful tool for home automation and for the audiophile who wants a source that can play uncompressed music at the touch of a button or a keypad. Its multi-zone and RS-232...

ReQuest Serious Play: F1 Music and Movie Server

    http://request.com/products/f1.asp
    ReQuest Serious Play: F1 Music and Movie Server F1 MEDIA SERVER F1 packs all the power of ReQuest's multi-zone Serious Play servers into a compact, single-zone media powerhouse. With the ability to add up to three NAS devices, F1 can handle your entire family's music and movie collection with ease.

Request Audio Items: Missing a Sound? Not Any More ...

    https://stockmusic.media/audio-request/
    This service is only for single and ordinary audio items. A sound effect may only contain one specific task or noise. A song and an ident only one mood, time and setting. This means a music request can cover any category from domestic sound effects to unreal Science-Fiction SFX or any genre and mood like Piano songs as well as Violin orchestras.

Enable Windows Audio on a Windows Server Instance - Vultr

    https://www.vultr.com/docs/enable-windows-audio-on-a-windows-server-instance/
    First, RDP into your Windows instance. Then, open the "Run" window by pressing WIN + R and enter the following: services.msc Next, find the service labeled "Windows Audio", and double click on it. The Windows audio properties dialog will popup. Find the "Startup type" dropdown, and select "Automatic".

Loading and Playing Sound Files - GitHub Pages

    https://dobrian.github.io/cmp/topics/sample-recording-and-playback-with-web-audio-api/1.loading-and-playing-sound-files.html
    const audioCtx = new AudioContext(); const audio = new Audio("freejazz.wav"); Then, attach the audio file to an AudioNode, and that AudioNode to the dac. const source = audioCtx.createMediaElementSource(audio); source.connect(audioCtx.destination); Finally, play the sound. audio.play();

javascript - How do I play audio returned from an ...

    https://stackoverflow.com/questions/30330856/how-do-i-play-audio-returned-from-an-xmlhttprequest-using-the-html5-audio-api
    It's as simple as dynamically setting the source of your audio element, queried from the DOM via something like this: (in HTML) <audio id="myAudioElement" /> (in your JS) var audio = document.getElementById('myAudioElement') || new Audio(); audio.src = yourUrl;

Audio - How play audio (mp3) from server (URL)? - Unity …

    https://forum.unity.com/threads/how-play-audio-mp3-from-server-url.472243/
    Jan 19, 2009. Posts: 1,114. you are downloading the whole audio file prior to playing - that's why it always take long before playback begins. use streaming flag for getting the audio clip: Code (CSharp): AudioClip lamusic = music.GetAudioClip(true, true, AudioType.MPEG); r618, May 27, 2017.

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