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Audio Renderer (WaveOut) Filter - Win32 apps | Microsoft …

    https://docs.microsoft.com/en-us/windows/win32/directshow/audio-renderer--waveout--filter
    Audio mixing is disabled in the waveOut Audio Renderer, so if you need to mix multiple audio streams during playback, use the DirectSound renderer. This filter does not check the audio stream's subtype. ... DirectShow Filters ...

DirectSound Renderer Filter - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/directshow/directsound-renderer-filter
    Remarks. This filter acts as a wrapper for an audio device. To enumerate the audio devices available on the user's system, use the ICreateDevEnum interface with the audio renderer category (CLSID_AudioRendererCategory). For each audio device, the audio renderer category contains two filter instances.

GitHub - alexmarsev/sanear: Robust DirectShow audio ...

    https://github.com/alexmarsev/sanear
    Robust DirectShow audio renderer. Used in MPC-HC. Contribute to alexmarsev/sanear development by creating an account on GitHub.

How to write a custom DirectShow Audio Renderer

    https://social.msdn.microsoft.com/Forums/windowsdesktop/en-US/b9847f55-764b-491a-86cf-838d3a817221/how-to-write-a-custom-directshow-audio-renderer
    You can take CBaseRenderer from SDK BaseClasses as a base class for your renderer. If you are new to DirectShow it will prbably take you some time to figure out filters, connections, data flow. This section might be helpful: Writing DirectShow Filters. The WavDes filter writes an audio stream to a WAV file.

Custom DirectShow Renderer - problem with received audio data

    https://social.msdn.microsoft.com/Forums/windowsserver/en-US/31754bc9-8c7c-4acb-b5f9-663f36457c89/custom-directshow-renderer-problem-with-received-audio-data
    Hi, I'm writing a custom DirectShow Audio Renderer which renders out through PortAudio. So far so good, my class inherits from CBaseReferenceClock and CBaseRenderer, PortAudio is correctly initialized, etc. ... in fact, everything seems to work 100% fine, except that I don't seem to be getting ... · Problem found! Turns out I had some nasty buffer ...

How do I identify DirectShow audio renderer filters ...

    https://stackoverflow.com/questions/6545539/how-do-i-identify-directshow-audio-renderer-filters-uniquely
    How do I identify DirectShow audio renderer filters uniquely? Ask Question Asked 10 years, 6 months ago. Active 10 years, 6 months ago. Viewed 2k times 3 As I just found out the hard way, friendly names are not guaranteed to be unique. Bonus points if I can instantiate the filter from that identifier without having to enumerate them.

directshow - Behavior of DirectSound audio renderer with ...

    https://stackoverflow.com/questions/3885318/behavior-of-directsound-audio-renderer-with-the-reference-clock
    DirectShow Dotnet Audio Input and Renderer. 1. DirectShow, specifically Rate Matching, time stamps and the DirectSound Audio Renderer. 0. Set different audio output using DirectSound. 1. GMFBridge DirectShow filter SetLiveTiming effect. Hot Network Questions

GitHub - andulv/WasapiRenderer: Directshow audio …

    https://github.com/andulv/WasapiRenderer
    Directshow audio renderer using WASAPI (Shared or exclusive) - GitHub - andulv/WasapiRenderer: Directshow audio renderer using WASAPI (Shared or exclusive)

Download Multichannel ASIO DirectShow Renderer 3.8

    https://www.softpedia.com/get/Multimedia/Audio/Audio-Plugins/Multichannel-ASIO-DirectShow-Renderer.shtml
    Multichannel ASIO DirectShow Renderer was designed to help users provide any DirectShow source under Windows with support for ASIO multiple channel output, thus widening their range.

Minimizing audio capture latency in DirectShow | 6581 ...

    https://sid6581.wordpress.com/2006/10/09/minimizing-audio-capture-latency-in-directshow/
    If you have used DirectShow for audio capture, you have probably noticed that audio that is being previewed by an audio renderer in your graph can significantly lag the audio capture source. This is especially obvious if you are capturing and previewing both audio and video, where this lag will make your preview look like a badly dubbed movie.

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