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GitHub - JanBurp/AudioReactiveVideo: Processing code for ...

    https://github.com/JanBurp/AudioReactiveVideo#:~:text=Audio%20Reactive%20Visuals%20Processing%20%28https%3A%2F%2Fprocessing.org%2F%29%20code%20for%20creating,automatic%20visuals%20while%20feeding%20the%20code%20with%20music.
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Audio Reactive Visuals - OpenProcessing

    https://openprocessing.org/sketch/710642
    Allows the user to select a file from a directory on their machine and creates three spheres that represent the low, mid and high frequencies of the music/sound. A cube slowly expands as the track progresses while also pulsating to the overall mix amplitude level.

Making Audio Reactive Visuals — Airtight Interactive

    https://www.airtightinteractive.com/2013/10/making-audio-reactive-visuals/
    Audio Reactive – code driven visuals that automatically adapt to a live audio input. Here I want to talk about the last method. This can be useful for “Hands Free VJing”, allowing you to sit back and have the visuals automatically sync, or in a video game where you want some part of the visuals to react to the soundtrack.

Audio reactive visuals with Processing - grid - YouTube

    https://www.youtube.com/watch?v=cDer341DjYg
    Audio reactive visuals created with Processing using as a base the code taken from the book "Generative design" by Hartmut Bohnacker and from the course "Pro...

Audio Reactive visuals with Minim Library. - Processing 2 ...

    https://forum.processing.org/two/discussion/12157/audio-reactive-visuals-with-minim-library.html
    Processing is an electronic sketchbook for developing ideas. It is a context for learning fundamentals of computer programming within the context of the electronic arts. Audio Reactive visuals with Minim Library.

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