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Audio Queue Services - Apple Developer

    https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
    Audio Queue Services enables you to record and play audio in linear PCM, in compressed formats (such as Apple Lossless and AAC), and in other formats for which users have installed codecs. Audio Queue Services also supports scheduled playback and synchronization of multiple audio queues and synchronization of audio with video. Note

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/kaudioqueueparam_volume
    The playback volume for the audio queue, ranging from 0.0 through 1.0 on a linear scale. A value of 0.0 indicates silence; a value of 1.0 (the default) indicates full volume for the audio queue instance. Availability iOS 2.0+ iPadOS 2.0+ macOS 10.5+ Mac Catalyst 13.0+ tvOS 9.0+ Framework Audio Toolbox On This Page Declaration Discussion Declaration

iphone - Setting the input volume on an audio queue ...

    https://stackoverflow.com/questions/4462226/setting-the-input-volume-on-an-audio-queue
    AudioQueueParameterValue val = f; XThrowIfError(AudioQueueSetParameter(mQueue, kAudioQueueParam_Volume, val), "set queue volume"); Then I get the following error: kAudioQueueErr_InvalidParameter. Which Apple's documentation says it means: "The specified parameter ID is invalid". But if I try the same exact …

AudioQueue Class (AudioToolbox) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/AudioToolbox.AudioQueue
    AudioQueue is a base class for both the InputAudioQueue which is used to record audio and the OutputAudioQueue which is used to playback audio. This class provides services to start, prime, stop, pause the queues as well as volume control, resource management and event notifications.

CUGL 2.1: cugl::AudioQueue Class Reference

    https://www.cs.cornell.edu/courses/cs5152/2022sp/resources/engine/api/classcugl_1_1_audio_queue.html
    enqueue (const std::shared_ptr< Sound > &music, bool loop=false, float volume=1.0f, float fade=0.0f) void enqueue (const std::shared_ptr< audio::AudioNode > &graph, bool loop=false, float volume=1.0f, float fade=0.0f) const std::vector< std::string > getElements const size_t getPending const float getOverlap const void

Using AudioQueue to play PCM audio stream have low …

    https://stackoverflow.com/questions/32621505/using-audioqueue-to-play-pcm-audio-stream-have-low-volume
    The volume is low when using the iPhone's speaker; I have even turned the system volume up to maximum. However, the volume is fine when I am using the earphones. I inserted the data into the queue like this: memcpy (mBuffers [mIndex]->mAudioData, pcmData, mBufferByteSize); mBuffers [mIndex]->mAudioDataByteSize = mBufferByteSize; mBuffers …

OutputAudioQueue Class (AudioToolbox) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/AudioToolbox.OutputAudioQueue
    Adds a buffer to the buffer queue of a playback audio queue, specifying start time and parameters. (Inherited from AudioQueue) Flush() (Inherited from AudioQueue) FreeBuffer(IntPtr) Releases an AudioQueue buffer. (Inherited from AudioQueue) GetCurrentTime(AudioQueueTimeline, AudioTimeStamp, Boolean) Returns the current time for …

SoundCue

    http://www.soundcueapp.com/
    SoundCue is a simple and easy way to play back your audio tracks with one tap that was designed from the ground up with live performance in mind. We believe in making uncomplicated technology allowing you to focus on your show. Providing quick playback controls and a beautiful interface, it's easy to layout and run your performance with SoundCue.

Why is there still a deafening sound after you've accepted ...

    https://www.reddit.com/r/leagueoflegends/comments/bgfwhy/why_is_there_still_a_deafening_sound_after_youve/
    Why is there still a deafening sound after you've accepted the queue? Everything else in the client is at the perfect volume, not loud at all. Alt+Tab while waiting for queue and watch a video, minute into the video all I can hear is the fucking queue continuing to deafen me. Fair enough a loud sound at the start so I know the queue has popped ...

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