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						iphone - Audio queue start failed - Stack Overflow
						https://stackoverflow.com/questions/2490786/audio-queue-start-failed
						You need to make the audio session active yourself after the interruption. I don't know AVAudioPlayer, but if you were using the audio queue services directly, you could have something like this as your interruption handler: void interruptionListener (void * inClientData, UInt32 inInterruptionState) { if (inInterruptionState == kAudioSessionEndInterruption) { …
						 
						
						
						
						Error: AudioQueueStart failed (-66681) - Apple Community
						https://discussions.apple.com/thread/3207785
						Error: AudioQueueStart failed (-66681) At this point it has stopped playing the "silent sound", and I've noticed that youtube videos also have no sound. The only way I've found to clear up the problem is to restart the Mac.
						 
						
						
						
						Failure starting audio queue ≥˚˛ˇ … | Apple Developer …
						https://developer.apple.com/forums/thread/88030
						Failure starting audio queue ≥˚˛ˇ When we AVSpeechSynthesizer.speak() after SFSpeechRecognizer You’re now watching this thread and will receive emails when there’s activity. Click again to stop watching or visit your profile/homepage to manage your …
						 
						
						
						
						iphone - Audio queue starts failed - Stack Overflow
						https://stackoverflow.com/questions/7515027/audio-queue-starts-failed
						Audio queue start failed. err: hwiu 1752656245. this error occured in the following code. err = AudioQueueStart (audioQueue, NULL); if (err) { [self failWithErrorCode:AS_AUDIO_QUEUE_START_FAILED]; return; } where audioQueue is object of AudioQueueRef.
						 
						
						
						
						audio queue creation failed fail w… | Apple Developer …
						https://developer.apple.com/forums/thread/44809
						audio queue creation failed AudioQueueNewOutput. Here is error code . AudioConverterNew from AudioQueueNew returned 'fmt?' io: 2 ch, 32000 Hz, Float32, non-inter. client: 2 ch, 32000 Hz, '.mp1' (0x00000000) 0 bits/channel, 0 bytes/packet, 384 frames/packet, 0 bytes/frame. is it due to 2 channel or frames/packet
						 
						
						
						
						Audio Queue Services - Apple Developer
						https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
						Resets an audio queue’s decoder state. func AudioQueueStop(AudioQueueRef, Bool) -> OSStatus Stops playing or recording audio. func AudioQueuePause(AudioQueueRef) -> OSStatus Pauses audio playback or recording. func AudioQueueReset(AudioQueueRef) -> OSStatus Resets an audio queue. Handling Audio Queue Buffers
						 
						
						
						
						Apple Developer Documentation
						https://developer.apple.com/documentation/audiotoolbox/1502689-audioqueuestart
						The audio queue to start. inDeviceStartTime The time at which the audio queue should start. To specify a start time relative to the timeline of the associated audio device, use the mSampleTime field of the AudioTimeStamp structure. Use NULL to indicate that the audio queue should start as soon as possible. Return Value A result code.
						 
						
						
						
						180748 – Audio sometimes fail to capture in WebRTC - WebKit
						https://bugs.webkit.org/show_bug.cgi?id=180748
						Steps to reproduce: 1. On an iPad, go to https://webrtc.github.io/samples/ 2. Select sample "Audio-only getUserMedia() output to local audio element" 3. Make a pop sound and see if you can hear yourself. 4. If yes, close tab and open it again. Repeat 2-4 until you cannot hear yourself. The above was tested on an iPad Pro MQDW2KN/A using iOS 11.2 (15C114).
						 
						
						
						
						RPCS3 Forums - Nier [BLUS30481]
						https://forums.rpcs3.net/archive/index.php/thread-181086-5.html
						(12-11-2018, 10:59 PM) TacoDeBoss Wrote: Does anyone have a solution for the audio crackle? Best I can figure, it's either something up with the _gcm_intr_thread or the CellSpursKernel0 thread. Stopping the gcm thread sometimes makes the audio crackle go away or lessen, but kills performance to <1 FPS and stopping CellSpursKernel0 stops all audio …
						 
						
						
						
						Audiogon Discussion Forum
						https://forum.audiogon.com/discussions/failed-to-enqueue-any-ideas
						After three or four weeks of glorious streaming Qobuz directly to my Cambridge 851N using their new StreamMagic app, I’m stuck. No matter what I try to listen to, I get “failed to enqueue” message. The app works using internet radio and by hard drive via USB. I can search and add favorites on Qobuz, but can’t cue up or play.
						 
						
						
							
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