We have collected the most relevant information on Audio Queue Start Failed Audiostreamer. Open the URLs, which are collected below, and you will find all the info you are interested in.


iphone - Audio queue start failed - Stack Overflow

    https://stackoverflow.com/questions/2490786/audio-queue-start-failed
    -(void)startPlaying { OSStatus rc = AudioQueueStart(queue, NULL); if (rc) { NSLog(@"startPlaying AudioQueueStart returned %d.", rc); if (rc == kAudioSessionNotActiveError) { rc = AudioSessionSetActive(true); if (rc) { NSLog(@"startPlaying - AudioSessionSetActive(true) returned %.d", rc); } else { NSLog(@"startPlaying - restarted Audio Session"); } } } }

iphone - Audio queue starts failed - Stack Overflow

    https://stackoverflow.com/questions/7515027/audio-queue-starts-failed
    Audio queue start failed. err: hwiu 1752656245. this error occured in the following code. err = AudioQueueStart (audioQueue, NULL); if (err) { [self failWithErrorCode:AS_AUDIO_QUEUE_START_FAILED]; return; } where audioQueue is object of AudioQueueRef.

Error: AudioQueueStart failed (-66681) - Apple Community

    https://discussions.apple.com/thread/3207785
    Error: AudioQueueStart failed (-66681) At this point it has stopped playing the "silent sound", and I've noticed that youtube videos also have no sound. The only way I've found to clear up the problem is to restart the Mac.

Failed start recording-AudioStremer | B4X Programming …

    https://www.b4x.com/android/forum/threads/failed-start-recording-audiostremer.127361/
    Failed start recording-AudioStremer | B4X Programming Forum. Welcome to B4X forum! B4X is a set of simple and powerful cross platform RAD tools: B4A (free) - Android development. B4J (free) - Desktop and Server development. B4i - iOS development. B4R (free) - Arduino, ESP8266 and ESP32 development. All developers, with any skill level, are ...

Audio Queue Services - Apple Developer

    https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
    func Audio Queue Processing Tap Get Source Audio (Audio Queue Processing Tap Ref, UInt32, Unsafe Mutable Pointer<Audio Time Stamp>, Unsafe Mutable Pointer<Audio Queue Processing Tap Flags>, Unsafe Mutable Pointer<UInt32>, Unsafe Mutable Pointer<Audio Buffer List>) -> …

AudioQueue Class (AudioToolbox) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/AudioToolbox.AudioQueue
    Adds a buffer to the buffer queue of a playback audio queue, specifying start time and parameters. FillAudioData(IntPtr, Int32, IntPtr, Int32, nint) Copies raw audio data contained at the location pointed to by source+sourceOffset at the specified offset into the AudioQueueBuffer.

Now you know Audio Queue Start Failed Audiostreamer

Now that you know Audio Queue Start Failed Audiostreamer, we suggest that you familiarize yourself with information on similar questions.