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Audio Queue Services - Apple Developer

    https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
    Asks an audio queue object to allocate an audio queue buffer with space for packet descriptions. func Audio Queue Free Buffer (Audio Queue Ref, ... The callback function and custom data for providing input-to-output sample mapping for an audio unit. struct AUMIDIEvent. A structure that describes a scheduled MIDI event.

objective c - Example of using Audio Queue Services ...

    https://stackoverflow.com/questions/3326665/example-of-using-audio-queue-services
    int sampleCount = buffer->mAudioDataBytesCapacity / sizeof (SInt16); double bufferLength = sampleCount; double wavelength = sampleRate / outputFrequency; double repetitions = floor (bufferLength / wavelength); if (repetitions > 0.0) { sampleCount = round (wavelength * repetitions); } double x, y; double sd = 1.0 / sampleRate; double amp = 0.9; double …

Audio Queue example · GitHub

    https://gist.github.com/andormade/1360885/6b239efc7bc59a7dd038b9543b98bdd6afd40559
    for (i = 0; i < BUFFER_SIZE / sizeof (SAMPLE_TYPE); i += 2) {double float_sample = sin (count / 10.0); SAMPLE_TYPE int_sample = (SAMPLE_TYPE)(float_sample * MAX_NUMBER); …

ios - Using an Audio Queue / Buffer - Objective C - Stack ...

    https://stackoverflow.com/questions/28854404/using-an-audio-queue-buffer-objective-c
    I'm currently new to IOS and objective C programming and struggling to understand how to use the audio queue / audio buffer. However I do understand that I should be using the Audio Toolbox framework. ... It incapsulates painful things while still allowing to access audio at low level. (see examples) – krafter.

Recording With Audio Queues. [macOS] — Using …

    https://medium.com/programming-for-music/recording-with-audio-queues-cf41d274c9ea
    A callback function that will be called by the audio queue every time a buffer is ready. Note again, that audio recording process takes audio from the audio input default device, e.g. the mic, and ...

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