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Player Widgets: Setting Up Audio or Video Pre-rolls with ...

    https://tritondigitalcommunity.force.com/s/article/Player-Widgets-Setting-Up-Audio-or-Video-Pre-rolls-with-VAST-URLs
    type=preroll; stationid=(your station ID) What Happens. When the listener connects (either when autostart is "true" or the listener clicks "Play"), the Ad Widget makes the ad call, and the VAST pre-roll ad is played in the Ad Widget before the audio stream starts. When the pre-roll ad finishes, the audio stream connects to the Live Audio Widget.

Pre-Roll And Punch Recording: Why I Don ... - Home Brew Audio

    https://www.homebrewaudio.com/16932/pre-roll-punch-recording-dont-use/
    29-May-2014. By. Ken. Someone just asked about using pre-roll and punch in Reaper. If you don't know what that means, it's basically a way to insert just a bit of audio into an already-recorded track, usually to fix a mistake. In the old tape days, you had limited tracks to deal with, so it helped to correct a few seconds of audio by recording ...

Pre-roll Ad Definition - What is a Pre-roll Ad?

    https://backtracks.fm/resources/podcast-dictionary/pre-roll+ad
    Pre-roll Ad Definition - What is a Pre-roll Ad? A pre-roll advertisement is simply an advertisement that appears at the beginning of a piece of media content. Pre-roll advertisements can include audio ads at the beginning of a podcast, pop up ads before a video plays, embedded ads before a video player launches, as well as ads attached to the ...

How do you setup pre-roll with audio : ableton

    https://www.reddit.com/r/ableton/comments/200bob/how_do_you_setup_preroll_with_audio/
    level 1. itsableeder. · 7y. Use the loop brackets to set up the start and end points where you want to actually record. Then just click further back from where you want to run in from (i.e the bit you want to hear leading up to where you're punching in) and hit record.

Preroll - GStreamer

    https://gstreamer.freedesktop.org/documentation/additional/design/preroll.html
    Preroll. A sink element can only complete the state change to PAUSED after a buffer has been queued on the input pad or pads. This process is called prerolling and is needed to fill the pipeline with buffers so that the transition to PLAYING goes as fast as possible, with no visual delay for the user.. Preroll is also crucial in maintaining correct audio and video synchronisation and …

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