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audio.pause() - Co-Translation - Google Search

    https://sites.google.com/site/cotranslation/munseo-beon-yeog-jalyo/corona-sdk/audio/audio-pause
    사용자 정의 디스플레이 오브젝트 Custom Display Objects. 자동회전 Auto-Rotation. 다양한 해상도 개발 Multi-Resolution Development

API Reference | Libraries | audio - Corona Labs Inc.

    https://docs.coronalabs.com/api/library/audio/index.html
    Solar2D lets you build games/apps for all major platforms including iOS, Android, Kindle, Apple TV, Android TV, macOS, and Windows. Get the free toolset!

audio.play() - Corona Labs Inc.

    https://docs.coronalabs.com/api/library/audio/play.html
    audio.pause() audio.loadSound() audio.loadStream() Overview. Plays the audio specified by the audio handle on a channel. If a channel is not explicitly specified, an available channel will be automatically chosen for you. This function returns the channel number which the …

Corona SDK Mobile Game Development: Beginner's Guide ...

    https://books.google.com/books/about/Corona_SDK_Mobile_Game_Development_Begin.html?id=pjW9BwAAQBAJ
    Corona SDK Mobile Game Development: Beginner's Guide - Second Edition. Michelle M. Fernandez. Packt Publishing Ltd, Mar 31, 2015 - Computers - 372 pages. 0 Reviews. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.

GitHub - schroederapps/corona-timer2: Updates Corona SDK's ...

    https://github.com/schroederapps/corona-timer2
    This Lua module for Corona SDK overwrites the "stock" timer library with new functions that add the ability to pause/resume/cancel all active timers at once, or to pause/resume/cancel a subset of active timers by tagging them, similar to what Corona Labs did with their transition library back in 2015.

GitHub - adjust/corona_sdk: This is the Corona SDK of

    https://github.com/adjust/corona_sdk
    Add the SDK to your iOS project. Inside your Xcode app project, select your app's target, go to General -> Linked Frameworks and Libraries section, press the + button and add the libplugin_adjust.a library into the list.. Integrate the SDK into your app. You should initialize the Adjust SDK as soon as possible within your application, pretty much upon app launch.

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