We have collected the most relevant information on Audio Object Type 5. Open the URLs, which are collected below, and you will find all the info you are interested in.


HTML DOM Audio Object - W3Schools

    https://www.w3schools.com/jsref/dom_obj_audio.asp

    Audio Object - BidSwitch

      https://protocol.bidswitch.com/standards/audio.html
      Audio Object Properties ¶ Value. Type. Description. mimes. array of strings. Content MIME types supported, for example ["audio/mp4", "audio/mpeg"] minduration. integer. Minimum audio ad duration in seconds, for example, 2. maxduration. integer. Maximum audio ad duration in seconds, for example, 15. protocols. array of integers

    HTML5 Audio Object Call Using Javascript – …

      https://www.mootzproductions.com/html5-audio-object-call-using-javascript/

      Audio() - Web APIs | MDN

        https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio

        : The Embed Audio element - HTML: HyperText Markup ...

          https://developer.mozilla.org/en-US/docs/Web/HTML/Element/audio

          MPEG-4 Audio - MultimediaWiki

            https://wiki.multimedia.cx/index.php?title=MPEG-4_Audio
            MPEG-4 Audio. MPEG-4 includes a system for handling a diverse group of audio formats in a uniform matter. Each format is assigned a unique Audio Object Type (AOT) to represent it. The common format Global header shared by all AOTs is called the Audio Specific Config.

          How to set the currentTime in HTML5 audio object when ...

            https://stackoverflow.com/questions/52137963/how-to-set-the-currenttime-in-html5-audio-object-when-audio-file-is-online

            How to play audio repeatedly using HTML5 ? - GeeksforGeeks

              https://www.geeksforgeeks.org/how-to-play-audio-repeatedly-using-html5/
              This article will show you how an audio file can be played repeatedly on a web page. This is done by using the loop attribute of the <audio> tag. It is used to restart the audio again and again after loading the web page. This can be used in situations where the audio has to be looped until it is specifically stopped, like in the case of ...

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