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AudioManager Class (Android.Media) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/android.media.audiomanager
    Retrieves the Hardware A/V synchronization ID corresponding to the given audio session ID. Returns an array of AudioDeviceInfo objects corresponding to the audio devices currently connected to the system and meeting the criteria specified in the <code>flags</code> parameter. Returns a hash code value for the object.

Android - Audio Manager - Tutorialspoint

    https://www.tutorialspoint.com/android/android_audiomanager.htm
    Android provides AudioManager class that provides access to these controls. In order to use AndroidManager class, you have to first create an object of AudioManager class by calling the getSystemService () method. Its syntax is given below. private AudioManager myAudioManager; myAudioManager = (AudioManager)getSystemService(Context.AUDIO_SERVICE); Once you …

[Tutorial] Audio Manager - Unity Forum

    https://forum.unity.com/threads/tutorial-audio-manager.213668/
    It's been awhile, but recently I wrote a really handy audio manager script, and I decided to make a tutorial on how you can create the same thing, and use it in your game. First I think it's important to mention the pros and cons about the script: Pro's: Dynamically create audio objects that automatically handle creating the audio object ...

How to Manage Audio Devices in Windows 10

    https://www.groovypost.com/howto/manage-audio-devices-in-windows-10/
    Press Windows Key + X and click Device Manager. Then expand Sound > video and game controller. Select your audio device, right-click it and Uninstall. Please restart your computer and let Windows...

HTML DOM Audio Object - W3Schools

    https://www.w3schools.com/jsref/dom_obj_audio.asp
    controller. Returns the MediaController object representing the current media controller of an audio. controls. Sets or returns whether an audio should have controls displayed (play/pause etc) crossOrigin. Sets or returns the CORS settings of an audio. currentSrc. Returns the URL of the current audio. currentTime.

Object Manager - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/sysinfo/object-manager
    An object consists of a standard header and object-specific attributes. Because all objects have the same structure, there is a single object manager in Windows that maintains all objects. The object header includes items such as the object name, so that other processes can reference the object by name, and a security descriptor, so that the ...

Object Manager — WirePlumber 0.4.5 documentation

    https://pipewire.pages.freedesktop.org/wireplumber/lua_api/lua_object_manager_api.html
    Object Manager . The ObjectManager (binding for WpObjectManager) provides a way to collect a set of objects and be notified when objects that fulfill a certain set of criteria are created or destroyed.. To start an object manager, you first need to declare interest in a certain kind of object specifying a set of Interests in the constructor and then you need to activate it by calling ...

Learn to Use Setup and the Object Manager Unit ...

    https://trailhead.salesforce.com/en/content/learn/modules/setup-quick-look/learn-to-use-setup-and-the-object-manager
    The Object Manager is a one-stop shop for managing all objects in your org. It lists standard objects, such as Account and Contact, and custom objects that you or another admin created. Access all objects and their related settings—such as fields, layouts, record types, buttons, links, and so on—from a single entry point.

MicroStrategy Object Manager

    https://doc-archives.microstrategy.com/producthelp/10.4/Readme/content/object_manager.htm
    Object Manager makes it easy to migrate specific objects or entire projects from a development environment to separate test and production systems providing full life cycle project management for business intelligence systems. It ensures the consistency of business metadata across development, test, and production systems and provides object ...

Scriptable Object: AudioClip becomes TypeMismatch at ...

    https://forum.unity.com/threads/scriptable-object-audioclip-becomes-typemismatch-at-runtime.779093/
    This worked in previous versions of 2018 but now that I have updated to the 2018.4.10f1 LTS I have started getting "TypeMismatch" at runtime. I understand if you attempt to attach a game object from a scene into a scriptable object this can cause a type mismatch but I am linking the audio clip from the assets manually in the editor via a ...

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