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Scripting API: AudioMixerGroup - Unity

    https://docs.unity3d.com/ScriptReference/Audio.AudioMixerGroup.html
    Removes a GameObject, component or asset. DestroyImmediate. Destroys the object obj immediately. You are strongly recommended to use Destroy instead. DontDestroyOnLoad. Do not destroy the target Object when loading a new Scene. FindObjectOfType. Returns the first active loaded object of Type type. FindObjectsOfType.

Manual: Audio Mixer - Unity

    https://docs.unity3d.com/Manual/AudioMixer.html
    An Audio Mixer group is essentially a mix of audio, a signal chain which allows you to apply volume attenuation and pitch correction; it allows you to insert effects that process the audio signal and change the parameters of the effects. There is also a send and return mechanism to pass the results from one bus to another. The Audio Mixer

Group Mixer - dtdevtools.com

    https://dtdevtools.com/docs/masteraudio/GroupMixer.htm
    Group Mixer This section appears in the Master Audio game object. The Group Mixer section shows all your Sound Groups, with volume control, Buses, mute and solo buttons, voice count (at runtime) and a lot more. This is also where you create new Sound Groups. There are no Buses at first. You can create them as you need them.

Setting a specific Audio Mixer Group through code - Unity ...

    https://answers.unity.com/questions/1604414/setting-a-specific-audio-mixer-group-through-code.html
    Setting a specific Audio Mixer Group through code Hey there, I'm trying to create a settings menu where I can adjust the volume of different audio groups but with the way I've made the audio manager I can't figure out a way to create the audio sources with the audio groups attached to …

Manage Audio with Audio Mixer in Unity | by Prasetio ...

    https://prasetion.medium.com/manage-audio-with-audio-mixer-in-unity-676c08467e60
    in Audio mixer window click plus button “+” to create Audio Mixer file, name it AudioMaster. AudioMaster There is a Groups, click “+” to create new Audio Groups Under master. Create, BGM group and...

Audio - Will it be possible to create audio mixer groups ...

    https://forum.unity.com/threads/will-it-be-possible-to-create-audio-mixer-groups-one-day.476323/
    I have dynamic audio sources that I wish to normalize, and the only way to normalize an individual audio source is to do so via an individual audio mixer group. So not only is it not possible to create an audio mixer group dynamically, but I cannot try the alternative -- apply a normalization filter to an audio source without relying on an ...

Dynamically set Audio Source to an Audio Mixer Group in ...

    https://www.youtube.com/watch?v=X93JKUIybdI
    How to dynamically set an audio source to an audio mixer group in a C# script. First we will create our audio source and audio mixer group. Then we will crea...

Audio Mixer Model 2 Ampl/Mixer TEAC; Tokyo, build 1977 ...

    https://www.radiomuseum.org/r/teac_audio_mixer_model_2.html
    Model: Audio Mixer Model 2 - TEAC; Tokyo. Shape. Tablemodel, with any shape - general. Dimensions (WHD) 340 x 90 x 290 mm / 13.4 x 3.5 x 11.4 inch. Notes. 6 channels, 1 master. Net weight (2.2 lb = 1 kg)

Akasaka Video Center Selects Renegade Labs Blue|328 Audio ...

    https://www.pr.com/press-release/32108
    Their 328 digital audio mixers are the world’s smallest eight bus mixer addressing the needs of HD audio for video editing and monitoring. Renegade Labs offers two models; for both linear and ...

6 Channel Stereo Microphone Mixer MX-650 Ampl/Mixer Sony ...

    https://www.radiomuseum.org/r/sony_microphone_mixer_mx_650.html
    Dimensions (WHD) 452 x 83 x 252 mm / 17.8 x 3.3 x 9.9 inch. Notes. Portable 6 Channel Stereo Microphone Mixer model Sony MX-650. 6 inputs. 2 panorama controls for channels 5 and 6. Frequency range 30 - 25000 Hz. Built-in 400 Hz level generator for leveling the VU meters of the mixer and tape recorder.

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