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Interpolation (popular music) - Wikipedia

    https://en.wikipedia.org/wiki/Interpolation_(popular_music)

    Upsampling - Wikipedia

      https://en.wikipedia.org/wiki/Upsampling

      Linear Interpolator [Analog Devices Wiki]

        https://wiki.analog.com/resources/tools-software/sigmastudio/toolbox/basicdsp/linearinterpolator
        Linear interpolation is a common calculation for a variety of computing applications such as computer graphics. In SigmaStudio, it can be used to make an input-to-output transfer function for audio or control signals without requiring many table points or calculations. Input Pins Output Pins GUI Controls DSP Parameters Algorithm Description

      Alpha-II - Programming Information: Audio Interpolation

        https://alpha-ii.com/Info/AudioInt.html
        Audio Interpolation Audio interpolation is a method of making digital audio sound better than it really is. days, almost every digital playback device (CD players*, digital receivers, sound cards, et cetera) uses interpolation to improve your listening experience. And with computers ever

      AUDIO INTERPOLATION - Rensselaer Polytechnic Institute

        https://www.ecse.rpi.edu/~rjradke/papers/radkeaes22.pdf
        Radke and Rickard Audio Interpolation AUDIO INTERPOLATION RICHARD RADKE1 AND SCOTT RICKARD2 1Department of Electrical, Computer, and Systems Engineering, Rensselaer Polytechnic Institute, Troy, NY 12180, USA [email protected] 2Program in Applied and Computational Mathematics , Princeton University, Princeton, NJ 08540, USA …

      Lanczos resampling - Wikipedia

        https://en.wikipedia.org/wiki/Lanczos_resampling

        GitHub - ttansuwan/audio_linear_interpolation

          https://github.com/ttansuwan/audio_linear_interpolation

          Bicubic interpolation - Wikipedia

            https://en.wikipedia.org/wiki/Bicubic_interpolation

            SVPlayer (SVP) - a MEMC / smooth video player

              https://www.svp-team.com/wiki/SVPlayer
              An Android video player using SVP real-time motion interpolation (ME/MC) engine, including: Target frame rate selection (48 fps, 60 fps, 120 fps, x2, x3 rate...) Please be aware that SVP engine requires a recent and powerful CPU and a vendor-specific OpenCL support. At least Snapdragon 855 performance level is highly recommended for 1080p playback.

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