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Absolute beginners guide to working with audio in C/C++ ...

    https://stackoverflow.com/questions/1814531/absolute-beginners-guide-to-working-with-audio-in-c-c
    Step 1: Download and install the libsndfile library as suggested by James Morris. This library is very easy to use – its only shortcoming is it won't work with mp3 files. Step 2: Look inside the 'examples' folder that comes with libsndfile and find generate.c.

Playing audio in C program - social.msdn.microsoft.com

    https://social.msdn.microsoft.com/Forums/en-US/282954a0-c3a3-41b5-b288-05bf619ebb65/playing-audio-in-c-program
    The C and C++ programming languages provide no support for hardware features as they must be portable across platforms. So to play a sound you must use an extension to those languages or an additional API. >You must add winmm.lib to the project linker settings >at 'Additional Dependencies'. Or use a pragma in your code:

Audio in Standard C++ - YouTube

    https://www.youtube.com/watch?v=UvRU25T_XOg
    oday, almost every computer, tablet and phone comes with audio input and output. Computer games and many other kinds of applications would be unthinkable wit...

C sound program | Programming Simplified

    https://www.programmingsimplified.com/c/dos.h/sound
    C sound program. Sound function produces the sound of a specified frequency. Used for adding music to a C program, try to use some random values in loop, vary delay and enjoy. Declaration: void sound (unsigned frequency);

C++ Audio Library Options (2018) - Superpowered

    https://superpowered.com/audio-library-list
    C++ audio libraries are critical for high performance audio programming since C++ is a language designed for high performance computing. While other, more modern languages like Swift or Java may be easier to learn and pick up by developers; low latency audio development must be done in C and/or C++ because they are the closest languages to Assembly.

Playing Audio in C : C_Programming - reddit

    https://www.reddit.com/r/C_Programming/comments/5jmn71/playing_audio_in_c/
    To start the audio, do this. system("your command"); /* or system("your command >/dev/null 2>&1"); */ To stop the audio, do this. system("killall alsa_player"); /* or whatever program you used */ Don't forget to also kill the player when the game …

audio - How to use PlaySound in C - Stack Overflow

    https://stackoverflow.com/questions/29998655/how-to-use-playsound-in-c
    I am using code::blocks IDE which runs on GNU GCC compiler. In my project I want to play a .wav sound file in C. I tried to play a .wav sound file with a function called PlaySound. When I compiled ...

audio - How to play or open *.mp3 or *.wav sound file in ...

    https://stackoverflow.com/questions/22253074/how-to-play-or-open-mp3-or-wav-sound-file-in-c-program
    Such a good and detailed resource for people like me who want an easy .mp3 sound implementation in their C++ code! – Sossenbinder. Jan 1 '16 at 17:21. 1 *.mp3 must be replaced with the full path and filename to the mp3 file. – Paul Ogilvie. Mar 8 '19 at 14:26. 1.

performance - Recording audio in C - Code Review Stack ...

    https://codereview.stackexchange.com/questions/39521/recording-audio-in-c
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

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