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						The Basics of Convolution in Audio Production - iZotope
						https://www.izotope.com/en/learn/the-basics-of-convolution-in-audio-production.html
						Essentially, convolution is the process of multiplying the frequency spectra of our two audio sources—the input signal and the impulse response. By doing this, frequencies that are shared between the two sources will be accentuated, …
						 
						
						
						
						Convolution Processing With Impulse Responses
						https://www.soundonsound.com/techniques/convolution-processing-impulse-responses
						Convolution Processing With Impulse Responses. Although convolution is often associated with high-end reverb processing, this technology makes many other new sounds available to you once you understand how it works. Convolution or 'sampling' reverbs are now extremely popular, and it's not hard to see why.
						 
						
						
						
						Creative Convolution: New Sounds From Impulse …
						https://www.soundonsound.com/techniques/creative-convolution-new-sounds-impulse-responses
						Impulse responses are audio files that contain information about audio transformations. They're designed to be used in convolution engines that know how to interpret this information. These can be of two kinds: reverberators and filters. It's very important to understand that impulse responses are not able to capture anything else.
						 
						
						
						
						Convolution of Audio Signals - MathWorks
						https://www.mathworks.com/matlabcentral/answers/520069-convolution-of-audio-signals
						convolution of signals is effectively using one of the signals as a filter on the other signal, where each additional element of the second signal acts like a further time delay. The second signal is roughly deciding how much echo to add to the first signal, and remember that the adding echo makes a signal longer.
						 
						
						
						
						Synthesis Chapter Four: Convolution
						https://cmtext.indiana.edu/synthesis/chapter4_convolution.php
						For convolution reverb, the output sound will ring or sound past the end of the input signal for the length of the impulse file minus one sample. When discussing convolution theory, one of the signal sources is normally called the input signal (IS) and the other, the unit impulse or impulse response (IR) file. The signal input (IS) may be a set of finite audio samples (i.e. pre-recorded …
						 
						
						
						
						1,000+ Free Convolution Reverb Impulse Responses [IR ...
						https://www.joshuacasper.com/blog-post/convolution-reverb-impulse-responses/
						A Convolution Reverb consists of a recorded sample (called an Impulse Response or “IR”) of an acoustic space to excitation from a signal such as a sweep tone, starter gun, or snare drum crack, and the effect on the space of that signal after it has been removed and usably transformed by the convolution processor.
						 
						
						
						
						Impulse Response and Convolution - University of Pennsylvania
						https://www.ling.upenn.edu/courses/cogs501/ImpulseResponse.html
						add up the resulting set of scaled and shifted impulse responses. This process of adding up a set of scaled and shifted copies of one vector (here the impulse response), using the values of another vector (here the input) as the scaling values, is convolution -- …
						 
						
						
						
						Impulse Response and Convolution
						https://sigproc.mit.edu/_static/spring20/lectures/lec06a.pdf
						Impulse Response A CT system is completely characterized by its impulse response, much as a DT system is completely characterized by its unit-sample response. We have worked with the impulse (Dirac delta) function δ(t) previously. It’s de ned in a limit as follows. Let p ∆(t) represent a pulse of width ∆ and height 1 ∆ so that its area is 1. t p ∆(t) ∆ 1
						 
						
						
							
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