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Essential Audio and Video Events for HTML5 - SitePoint

    https://www.sitepoint.com/essential-audio-and-video-events-for-html5/#:~:text=Essential%20Audio%20and%20Video%20Events%20for%20HTML5%201,...%203%20Timing%20Events.%20...%204%20Afterword.%20
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HTML Audio/Video DOM Reference - W3Schools

    https://www.w3schools.com/tags/ref_av_dom.asp
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HTML Audio - W3Schools

    https://www.w3schools.com/html/html5_audio.asp
    The HTML DOM defines methods, properties, and events for the <audio> element. This allows you to load, play, and pause audios, as well as set duration and volume. There are also DOM events that can notify you when an audio begins to play, is paused, etc. For a full DOM reference, go to our HTML Audio/Video DOM Reference. HTML Audio Tags

javascript - HTML5 Audio Load Event? - Stack Overflow

    https://stackoverflow.com/questions/9337300/html5-audio-load-event
    It sounds like you want the "canplaythrough" event. This fires when the browser thinks it can play the whole audio file without stopping. Try: myAudio.addEventListener('canplaythrough', soundLoaded, false); There are 7 events that fire in this order when an audio file is loaded: loadstart; durationchange; loadedmetadata; loadeddata; …

HTML Audio/Video DOM playing Event - W3Schools

    https://www.w3schools.com/Tags/av_event_playing.asp
    The playing event occurs when the audio/video is playing after having been paused or stopped for buffering. Browser Support The numbers in the table specify the first browser version that fully supports the event.

Audio() - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
    Listen for the canplaythrough event. It is sent when it's estimated that the audio should be able to play to the end without interruption. The event-based approach is best: myAudioElement.addEventListener("canplaythrough", event => { myAudioElement.play(); }); Copy to …

HTML5 - Audio & Video - Tutorialspoint

    https://www.tutorialspoint.com/html5/html5_audio_video.htm
    HTML5 supports <audio> tag which is used to embed sound content in an HTML or XHTML document as follows. <audio src = "foo.wav" controls autoplay> Your browser does not support the <audio> element. </audio> The current HTML5 draft specification does not specify which audio formats browsers should support in the audio tag. But most commonly used audio …

HTML Audio/Video DOM ended Event - W3Schools

    https://www.w3schools.com/Tags/av_event_ended.asp
    HTML Reference HTML by Alphabet HTML by Category HTML Browser Support HTML Attributes HTML Global Attributes HTML Events HTML Colors HTML Canvas HTML Audio/Video HTML Character Sets HTML Doctypes HTML URL Encode HTML Language Codes HTML Country Codes HTTP Messages HTTP Methods PX to EM Converter Keyboard Shortcuts

: The Embed Audio element - HTML: HyperText Markup ...

    https://developer.mozilla.org/en-US/docs/Web/HTML/Element/audio
    The <audio> HTML element is used to embed sound content in documents. It may contain one or more audio sources, represented using the src attribute or the <source> element: the browser will choose the most suitable one. It can also be the destination …

HTMLAudioElement - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement
    Sets up the audio stream to allow writing, given the number of audio channels (1 or 2) and the sample rate in kHz. mozWriteAudio() Writes a batch of audio frames to the stream at the current offset, returning the number of bytes actually written to the stream.

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