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Tutorial - Audio Haptics - RGB Schemes

    https://www.rgbschemes.com/products/rgb-haptics/tutorials/audio-haptics/
    Basic Audio Haptic Setup As we covered in the setup tutorial, the ContinuousHaptics script is the simplest way to play a haptic out of a controller when you touch an object. It is helpful for playing any haptics that need to be …

Designing Audio-Haptic Experiences - WWDC19 - Videos ...

    https://developer.apple.com/videos/play/wwdc2019/810/
    Designing Audio-Haptic Experiences. Learn essential sound and haptic design principles and concepts for creating meaningful and delightful experiences that engage a wider range of human senses. Discover how to combine audio and haptics, using the Taptic Engine, to add a new level of realism and improve feedback in your app or game.

Haptics - puiaudio.com

    https://www.puiaudio.com/pages/haptics
    Haptic feedback refers to any type of technology used to deliver a tactile response while interfacing with a device, machine, or computer. That is, haptics delivers physical sensations typically by producing vibrations that allow an end-user to literally feel feedback from their devices — typically in response to a deliberate touch or ...

Audio-Haptic Feedback in Mobile Phones

    http://alumni.media.mit.edu/~anjchang/documents/p1264-chang.pdf
    42 participants comparing audio-based haptic user interface (UI) feedback with audio-only feedback. The results show that users were receptive to audio-haptic UI feedback. The results also suggest that audio-haptics seems to enhance the perception of audio quality. Author Keywords Design research, sensorialism, haptics, MFTs, audio, haptic

Android 12's audio-coupled haptic effect is even cooler ...

    https://www.xda-developers.com/android-12-audio-coupled-haptic-effect/
    According to the documentation for the HapticGenerator API, “HG is an audio post-processor which generates haptic data based on the audio channels. The …

An Audio-Haptic Aesthetic Framework Influenced by Visual ...

    http://alumni.media.mit.edu/~anjchang/documents/HAID08_Chang_AudioHapticAestheticFramework.pdf
    Audio-haptic stimuli are automatically generated by playing sounds that contain haptic components (frequencies below 300Hz). If neces- sary, the haptic component could be amplified using haptic inheritance techniques. In our design process, we used commercially available sound libraries [21,24].

Haptics | Cirrus Logic

    https://www.cirrus.com/our-technology/haptics/
    Sophisticated haptic feedback allows sleeker, more robust devices with fewer mechanical controls to deliver responsive and immersive user experiences. Through our expertise in low-power mixed-signal technology, Cirrus Logic’s solutions enable OEMs to embed rich haptic feedback in sleeker, smaller form factor devices.

Delay on audio haptics and audio system · Issue #81 ...

    https://github.com/Paliverse/DualSenseX/issues/81
    Steps to reproduce the behavior: (optional) Rest app settings. Connect dualsense controller via USB. Check 'Enable Audio Haptics' in Settings -> Controller. In the same section check 'Controller Audio System' and in 'Audio Output Mode' select Internal Speaker. Play any bass-heavy song ( like The Whisper Song ). Expected behavior

WebAudioHaptics: tutorial on Haptics with Web Audio at the ...

    http://webaudiohaptics.github.io/
    Play with the WebAudioHaptics kit Turn on amplifications and fiddle with frequencies! Exploration Body locations Tactile illusions Apparent Tactile Motion Saltation Why are we talking about haptic illusions? Many illusions give people a moving sensation. This can add a new dimension to current haptic feedback in technology devices.

AUDIO-TO-VIBE - Immersion - Haptic Technology

    https://www.immersion.com/use_cases/smart-audio-to-vibe-haptics/
    Convert audio to haptic sensations to give users a unique immersive experience on their phones. Immersion’s Audio-to-Vibe technology contains a smart algorithm that translates the bass layer into a haptic track and gives developers the option to further refine it to fit the content. All of this results in a tuned entertainment experience.

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