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Audio - JavaScript Objects

    https://www.developphp.com/lib/JavaScript/Audio#:~:text=Audio%20The%20Audio%20object%20interface%20exposes%20properties%2C%20methods,Audio%20%28%29%3B%20audio.src%20%3D%20%22file_name.mp3%22%20%3B%20audio.play%20%28%29%3B
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How to play an Audio file using Java - GeeksforGeeks

    https://www.geeksforgeeks.org/play-audio-file-using-java/
    clip.getMicrosecondPosition() method returns the current position of audio and clip.setMicrosecondPosition(long position) sets the current position of audio. To stop the playback, you must have to close the clip otherwise it will remain open. I have also used clip.loop(Clip.LOOP_CONTINOUSLY) for testing.

Processing Audio with Controls (The Java™ Tutorials > …

    https://docs.oracle.com/javase/tutorial/sound/controls.html
    The Java Sound API specifies the following abstract subclasses of Control: BooleanControl — represents a binary-state (true or false) control. For example, mute, solo, and on/off switches would be good candidates for BooleanControls. FloatControl — data model providing control over a range of floating-point values.

audio - How can I play sound in Java? - Stack Overflow

    https://stackoverflow.com/questions/26305/how-can-i-play-sound-in-java
    InputStream in = new FileInputStream (Filename); // Create an AudioStream object from the input stream. AudioStream as = new AudioStream (in); // Use the static class member "player" from class AudioPlayer to play // clip. AudioPlayer.player.start (as); // Similarly, to stop the audio. AudioPlayer.player.stop (as);

Programming Assignment 5: Functions - Princeton University

    https://coursera.cs.princeton.edu/introcs/assignments/functions/specification.php
    You will write a library of functions to produce audio effects by manipulating such arrays. Amplify. Create a new sound that contains the same samples as an existing sound, but with each sample multiplied by a constant α. This increases the volume when α > 1 and decreases it when 0 < α < 1 . …

HTML DOM Audio Object - W3Schools

    https://www.w3schools.com/jsref/dom_obj_audio.asp
    Sets or returns whether an audio should have controls displayed (play/pause etc) crossOrigin: Sets or returns the CORS settings of an audio: currentSrc: Returns the URL of the current audio: currentTime: Sets or returns the current playback position in an audio (in seconds) defaultMuted: Sets or returns whether the audio should be muted by default

Audio Mixer Functions Demo | Developer.com

    https://www.developer.com/guides/audio-mixer-functions-demo/
    Audio Mixer Functions are a set of functions that control the routing of audio lines to a destination device for playing or recording. They can also control volume and other effects. Although there are only ten functions and two messages in this API, some people feel a little difficult to use them because of the flexibility.

Audio - JavaScript Objects

    https://www.developphp.com/lib/JavaScript/Audio
    The Audio object interface exposes properties, methods and events that can be used to program audio software and sound related programs using JavaScript. var audio = new Audio (); audio.src = "file_name.mp3" ; audio.play (); The Audio Programming video tutorial series demonstrates using the methods, events and properties associated with audio objects.

Case study: Digital audio - FUNCTIONS AND LIBRARIES | …

    https://www.coursera.org/lecture/cs-programming-java/case-study-digital-audio-U3QZD
    So what we do is, the main function in this library is to play a sound wave. It's given an array of double values, and it plays the sound wave on your computer's audio output. There's a standard file format called the.wav file format, that you can also store arrays of doubles, the library converts those into the standard format.

HTML Audio/Video DOM Reference - W3Schools

    https://www.w3schools.com/tags/ref_av_dom.asp
    Sets or returns the CORS settings of the audio/video. currentSrc. Returns the URL of the current audio/video. currentTime. Sets or returns the current playback position in the audio/video (in seconds) defaultMuted. Sets or returns whether the audio/video should be muted by default. defaultPlaybackRate.

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