We have collected the most relevant information on Audio Format 65534. Open the URLs, which are collected below, and you will find all the info you are interested in.
						
						
						
						
						
						[MS-SSTR]: TrackElement | Microsoft Docs
						https://docs.microsoft.com/en-us/openspecs/windows_protocols/ms-sstr/df0b8675-4644-47b4-85eb-183728634b7a#:~:text=%22255%22%3A%20ISO%20Advanced%20Audio%20Coding%20%28AAC%29.%20%2265534%22%3A%20Vendor-extensible,of%20an%20audio%20track%2C%20as%20defined%20in%20%5BISO%2FIEC-14496-12%5D.
						
						 
						
						
						
						wave.Error: unknown format: 65534 · Issue #129 · jiaaro ...
						https://github.com/jiaaro/pydub/issues/129
						aipi added a commit to shodi/PI-V that referenced this issue on May 13, 2018. Reduce audio channel to 2 jiaaro/pydub#129 (comment) 0065bb7. jaden-young mentioned this issue on Jun 19, 2018. Advanced usage of AudioSegment …
						 
						
						
						
						WaveFile Gem - Wave File Format
						https://wavefilegem.com/how_wave_files_work.html
						The formats above inside a WAVE_FORMAT_EXTENSIBLE container (format code 65534) Wave Files are RIFF Files. Back in the late 80s Electronic Arts came up with a general container file format that could be used to store different types of data – audio, graphics, etc. It was called IFF, for Interchange File Format.
						 
						
						
						
						[MS-SSTR]: TrackElement | Microsoft Docs
						https://docs.microsoft.com/en-us/openspecs/windows_protocols/ms-sstr/df0b8675-4644-47b4-85eb-183728634b7a
						"255": ISO Advanced Audio Coding (AAC). "65534": Vendor-extensible format. If specified, the CodecPrivateData field SHOULD contain a hexadecimal-encoded version of the WAVE_FORMAT_EXTENSIBLE structure . BitsPerSample (variable): The sample size of an audio track, as defined in [ISO/IEC-14496-12].
						 
						
						
						
						audio - Large Wave File not being read in Python - Stack ...
						https://stackoverflow.com/questions/29000788/large-wave-file-not-being-read-in-python
						In short, the wave module only supports WAVE_FORMAT_PCM. Format 65534 is a format called WAVE_FORMAT_EXTENSIBLE defined by Microsoft and is used for multi-channel wave files. It's pretty uncommon. I think you have a few options: Find a new method of converting the file that doesn't produce WAVE_FORMAT_EXTENSIBLE
						 
						
						
						
						Support audio with frame rates over 48k · Issue #134 ...
						https://github.com/jiaaro/pydub/issues/134
						Isn't it due to WAVE_FORMAT_EXTENSIBLE (65534) for the format tag. That is what is being checked in line 269 of wave.py . $ showriff tmp96k.wav | grep format format = 65534 $ showriff tmp48k.wav | grep format format = 1
						 
						
						
						
						Audio recording init failed, couldn't initialize the audio ...
						https://steamcommunity.com/app/353380/discussions/0/487876568224503156/
						[2015-12-11 22:54:02] Audio client mix format: [2015-12-11 22:54:02] format: 65534 [2015-12-11 22:54:02] channels: 2 [2015-12-11 22:54:02] samples/sec: 44100 [2015-12-11 22:54:02] bytes/sec: 352800 [2015-12-11 22:54:02] alignment: 8 [2015-12-11 22:54:02] bits/sample: 32 [2015-12-11 22:54:02] channel mask: 0x3
						 
						
						
						
						Forcing WAVE_FORMAT_PCM during conversion : ffmpeg
						https://www.reddit.com/r/ffmpeg/comments/ezf4xt/forcing_wave_format_pcm_during_conversion/
						I have a set of audio files that are destined for python processing, but those tools are throwing wave.Error: unknown format: 65534. With help from the answer on the stack overflow page I copied below, it seems I am either inheriting the files in WAVE_FORMAT_EXTENSIBLE or generating WAVE_FORMAT_EXTENSIBLE when extracting channel 1 from stereo files.
						 
						
						
						
						No audio on some games- weird problem! :: Steam Remote Play
						https://steamcommunity.com/groups/homestream/discussions/0/522728001002501411/
						[2014-05-21 20:35:36] Audio client mix format: [2014-05-21 20:35:36] format: 65534 [2014-05-21 20:35:36] channels: 2 [2014-05-21 20:35:36] samples/sec: 44100 [2014-05-21 20:35:36] bytes/sec: 352800 [2014-05-21 20:35:36] alignment: 8 [2014-05-21 20:35:36] bits/sample: 32 [2014-05-21 20:35:36] channel mask: 0x3 [2014-05-21 20:35:36] data format: …
						 
						
						
						
						音视频-PCM转为WAV - 简书
						https://www.jianshu.com/p/19a2ce043a3f
						Wave Files Store Audio Data. .... Currently, the WaveFile gem supports these sample formats: Integer PCM at 8, 16, 24, or 32 bits per sample (format code 1) Floating point PCM at 32 or 64 bits per sample (format code 3) The formats above inside a WAVE_FORMAT_EXTENSIBLE container (format code 65534) 当前,WaveFile gem支持以下示例格式:.
						 
						
						
						
						The Infamous "E-8305: Unsupported File Format" - Almost ...
						https://www.reddit.com/r/Rekordbox/comments/jfs7dd/the_infamous_e8305_unsupported_file_format_almost/
						In most cases, this Audio Format is set to 1 meaning that the decoder should expect Linear PCM sample data. However, alternative implementations in render and encoding back-ends, for whatever reason, set the Audio Format flag to 65534 instead of 1. 65534 represents WaveFormatExtensible which is a look-up table allowing extra data to be embedded in regards …
						 
						
						
							
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