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Absolute beginners guide to working with audio in C/C++ ...

    https://stackoverflow.com/questions/1814531/absolute-beginners-guide-to-working-with-audio-in-c-c
    Step 1: Download and install the libsndfile library as suggested by James Morris. This library is very easy to use – its only shortcoming is it won't work with mp3 files. Step 2: Look inside the 'examples' folder that comes with libsndfile and find generate.c.

audio - How to play or open *.mp3 or *.wav sound file in ...

    https://stackoverflow.com/questions/22253074/how-to-play-or-open-mp3-or-wav-sound-file-in-c-program
    To open *.mp3: mciSendString ("open \"*.mp3\" type mpegvideo alias mp3", NULL, 0, NULL); To play *.mp3: mciSendString ("play mp3", NULL, 0, NULL); To play and wait until the *.mp3 has finished playing: mciSendString ("play mp3 wait", NULL, 0, NULL); To replay (play again from start) the *.mp3:

5.3.3 Reading and Writing Formatted Audio Files in C++ ...

    http://digitalsoundandmusic.com/5-3-3-reading-and-writing-formatted-audio-files-in-c/
    5.3.3 Reading and Writing Formatted Audio Files in C++. So far, we’ve worked only with raw audio data. However, most sound is handled in file types that store not only the raw data but also a header containing information about how the data is formatted. Two of the commonly-used file formats are WAV and AIFF. If you want to read or write a ...

reading audio file in c | DaniWeb

    https://www.daniweb.com/programming/software-development/threads/340334/reading-audio-file-in-c
    Copy audio file using C? 9 ; Create a process with a given name? 5 ; How does one open an audio file? 4 ; making sounds with c++ 2 ; how to use MSFlexGrid in VB ? 2 ; Create a music/audio player 1 ; capture audio to a vector 1 ; GetValues Help 3 ; C++ Image Resizer 7 ; How to connect C++ with MySql 1 ; check if the user entered an integer 7 ...

Playing Audio files in C - UNIX

    https://www.unix.com/programming/51548-playing-audio-files-c.html
    Playing Audio files in C. Hi All, Looking for an assistance on how to access the speakers of my machine and play audio files using C. Any tutorials will be of great help. Regards, Sayantan. Sayantan: View Public Profile for Sayantan: Find all posts by Sayantan

5.3.2 Raw Audio Data in C++ – Digital Sound & Music

    http://digitalsoundandmusic.com/5-3-2-raw-audio-data-in-c/
    In C++, raw audio data in 8-bit or 16-bit format can be read into an array of characters ( char) or short integers ( short ), respectively, assuming that characters are stored in 8 bits and short integers are 16 bits on your system. This is demonstrated in Program 5.1. You can use this in the programming exercise on dithering and mu-law encoding. 1.

Parsing a WAV file in C – Truelogic Blog

    http://truelogic.org/wordpress/2015/09/04/parsing-a-wav-file-in-c/
    Parsing a WAV file in C. The WAV (or PCM) audio format is the most basic format for storing audio. WAV files can be of different extended formats , but PCM is the most popular and common. The other formats are A-law and Mu-law.

C++ Audio Library Options (2018) - Superpowered

    https://superpowered.com/audio-library-list
    PortAudio is an open-source cross-platform audio library for managing audio input/output. 13. RtAudio. RtAudio is a set of C++ classes that provide a common API for realtime audio input/output. 14. SoLoud. SoLoud is a C/C++ audio engine for games with audio players, sample playback and filters.

Playing Sound Files in C++ using Visual Studio - YouTube

    https://www.youtube.com/watch?v=9WeDQHi6sJs
    ****Addition to video: several people have reported that they need this line of code (note the addition of TEXT) vs. the line shown in the video: PlaySo...

Stream Audio Files music | Listen to songs, albums ...

    https://soundcloud.com/audio-files
    Stream Audio Files music | Listen to songs, albums, playlists for free on SoundCloud. Help your audience discover your sounds. Let your audience know what to hear first. With any Pro plan, get Spotlight to showcase the best of your music & audio at the top of your profile.

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