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Rob Bridgett Special: The Role of an Audio Director In ...

    https://designingsound.org/2009/11/20/rob-bridgett-special-the-role-of-an-audio-director-in-video-games/#:~:text=The%20audio%20director%E2%80%99s%20role%20in%20games%20is%20very,designer%E2%80%99%20in%20games%2C%20has%20a%20very%20different%20implication.
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Rob Bridgett Special: The Role of an Audio Director In ...

    https://designingsound.org/2009/11/20/rob-bridgett-special-the-role-of-an-audio-director-in-video-games/
    Rob Bridgett Special: The Role of an Audio Director In Video Games. The audio director’s role in games is very similar to the role, defined by Walter Murch, of the ‘Sound Designer’ in film, whereas the role of ‘sound designer’ in …

Video Game Audio - Forbes

    https://www.forbes.com/pictures/eeel45ljhe/video-game-audio/
    Audio directors often earn up to $140,000 per year for overseeing video game projects, while audio tool developers can pull in as much as $150,000 for writing code. 12 Music Jobs That Can Pay Six ...

What are the Best-Sounding Video Games? EA Tiburon Audio ...

    https://hub.fullsail.edu/articles/what-are-the-best-sounding-video-games-ea-tiburon-audio-director-jesse-james-allen-picks-five
    As video games continue to become more cinematic, the sound design element of the game is just as important. Interactive audio can make or break your gaming experience and game companies know this. They've hired composers and created dedicated audio teams that work to make sure every single sound effect is as realistic-sounding and satisfying as possible. …

Stream Audio in Video Games - The Fika Sessions …

    https://soundcloud.com/behindmassivescreens/fikasessions-alex-audioonly
    In this episode of the Fika Sessions, Petter Mårtensson sits down with Alex Riviere, Audio Director at Massive Entertainment, to discuss audio direction for video games and his unique journey into the

Audio Programmer (Video Games) | Berklee

    https://www.berklee.edu/careers/roles/audio-programmer
    Audio programmers—who typically answer to an audio director or lead—are charged with making sure that a game’s audio assets (e.g. music, ambience, dialogue, and sound effects) load smoothly, trigger correctly, and play back in high quality while using minimal processing power. Additional tasks might include creating or improving an in-house audio implementation tool, an …

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