We have collected the most relevant information on Audio Device Class =Alaudio.Alaudiodevice. Open the URLs, which are collected below, and you will find all the info you are interested in.


Class ALAudioDevice | Wave Engine API Doc

    https://doc.waveengine.net/api3preview/WaveEngine.OpenAL.ALAudioDevice.html#:~:text=Class%20ALAudioDevice%20Represents%20a%20audio%20output%20device.%20Inheritance,Assembly%20%3AWaveEngine.OpenAL.dll%20public%20class%20ALAudioDevice%20%3A%20AudioDevice%2C%20IDisposable
    none

Class ALAudioDevice | Wave Engine API Doc

    https://doc.waveengine.net/api3preview/WaveEngine.OpenAL.ALAudioDevice.html
    public class ALAudioDevice : AudioDevice, IDisposable Constructors Summary ALAudioDevice () Initializes a new instance of the ALAudio Device class. Declaration public ALAudioDevice() Fields Summary Renderer Information about the specific renderer. Declaration public readonly string Renderer Field Value Vendor The name of the vendor. Declaration

ALAudioDevice — Aldebaran 2.1.4.13 documentation

    http://doc.aldebaran.com/2-1/naoqi/audio/alaudiodevice.html
    ALAudioDevice is based on the standard Linux ALSA (Advanced Linux Sound Library) library to communicate with NAO’s sound driver and subsequently to microphones and speakers. Any NAOqi module can send data to NAO’s loudspeakers by calling, when needed, one of the two appropriate ALAudioDevice methods.

ALAudioDevice — NAO Software 1.12 documentation

    https://www.cs.cmu.edu/~cga/nao/doc/reference-documentation/naoqi/audio/alaudiodevice.html
    ALAudioDevice is based on the standard linux ALSA (Advanced Linux Sound Library) library to communicate with NAO’s sound driver and subsequently to microphones and speakers. Any NAOqi module can send data to NAO’s loudspeakers by calling, when needed, one of the two appropriate ALAudioDevice methods.

ALAudioDevice | SoftBank Robotics Developer Center

    https://developer.softbankrobotics.com/nao-naoqi-2-1/naoqi-developer-guide/naoqi-framework/naoqi-apis/naoqi-audio/alaudiodevice
    ALAudioDevice provides other NAOqi modules with an access to NAO’s audio inputs (microphones) and outputs (loudspeakers). Every NAOqi module intended to process signals coming from NAO’s microphones or that needs to send signals to NAO’s loudspeakers should use the API provided by ALAudioDevice.

ALAudioDevice | SoftBank Robotics Developer Center

    https://developer.softbankrobotics.com/nao6/naoqi-developer-guide/naoqi-apis/naoqi-audio/alaudiodevice
    What it does ¶. ALAudioDevice provides other NAOqi modules with an access to NAO’s audio inputs (microphones) and outputs (loudspeakers). Every NAOqi module intended to process signals coming from NAO’s microphones or that needs to send signals to NAO’s loudspeakers should use the API provided by ALAudioDevice .

ALAudioDevice API | SoftBank Robotics Developer Center

    https://developer.softbankrobotics.com/pepper-naoqi-25/naoqi-developer-guide/naoqi-apis/naoqi-audio/alaudiodevice/alaudiodevice-api
    Closes the audio device used for playback by ALAudioDevice . This method is useful to allow an external program (e.g. aplay ) to access the output device of the robot. Note however that a call to this method will prevent every functionality that uses microphones to work correctly (e.g. ALTextToSpeech ).

Now you know Audio Device Class =Alaudio.Alaudiodevice

Now that you know Audio Device Class =Alaudio.Alaudiodevice, we suggest that you familiarize yourself with information on similar questions.