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Audio - Apple Developer

    https://developer.apple.com/audio/
    Apple platforms provide a comprehensive set of audio frameworks and technologies that are essential to creating a rich app experience. Use them to immerse your users in multichannel audio with spatial rendering, process sound in realtime using AVAudioEngine, and engage the creativity of enthusiasts and professionals through Audio Unit Extensions.

3DSP Audio SDK - Developer Resources

    https://developer.vive.com/resources/vive-sense/3dsp-audio-sdk/
    For Unity developers. Using the Unity Main Thread Dispatcher script. Sample code in Unity. For Unreal Engine developers. Installing the VIVEPORT SDK to Unreal Engine. Testing the VIVEPORT SDK plugin. Setting up Unreal Engine to work with SteamVR (Windows) APIs. Top Level API.

Resonance Audio - Resonance Audio SDK for Web

    https://resonance-audio.github.io/resonance-audio/develop/web/getting-started.html
    Resonance Audio SDK for Web. Get started using the Resonance Audio SDK for Web. Resonance Audio is a real-time JavaScript SDK that lets you encode spatial audio dynamically into a scalable Ambisonic soundfield for Web Audio applications. This guide shows you how to install the Resonance Audio SDK and use it to create an example scene.

Video and Audio Solutions | NVIDIA Developer

    https://developer.nvidia.com/video-and-audio-solutions
    Video and Audio Solutions NVIDIA’s AI-powered SDKs for building GPU-accelerated multimedia processing applications provide real-time solutions for enhancing, modifying, and optimizing audio and video quality. Packaged into two core live streaming and video conferencing products—NVIDIA Broadcast Engine and NVIDIA Maxine™—these SDKS enable developers to …

Audio SDK Development - Oculus Community

    https://forums.oculusvr.com/t5/Audio-SDK-Development/bd-p/dev-sdk-audio
    Audio SDK 1.0.3 available now. This is a minor patch release with some bug fixes and a couple of new features. Please note the DAW head tracking feature should be considered in beta, but is working. There will be significant improvements in the 1.1 release, including better visual... 04-20-2016.

Audiobus Developer Center

    https://developer.audiob.us/
    In fact, most developers should be able to manage it within a couple of hours. To get started, read the license and create an account, download the SDK, and begin reading the documentation. Take a look at the sample apps within the SDK distribution for ideas - you should build these and test against them, too.

Oculus Developer Center | Downloads

    https://developer.oculus.com/downloads/package/oculus-audio-sdk-plugins/
    Oculus Developer Center | Downloads

Oculus Developer Center | Audio Development

    https://developer.oculus.com/audio/?locale=en_US
    Oculus Developer Center | Audio Development

Build Low Latency Audio-centric Apps for Mobile, Web ...

    https://superpowered.com/
    C++ Audio Library & SDK Leverage the audio toolset to make app audio more interactive. Launching interactive audio apps on multiple platforms requires powerful tools that provide unified performance while reducing complexity. Dealing with platform target idiosyncrasies is frustrating and non-productive.

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