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How to play an Audio clip in Unity - VionixStudio

    https://vionixstudio.com/2021/10/28/how-to-play-an-audio-clip-in-unity/
    How to play an Audio clip at point. Create a new script called play_at_point. Copy and paste the below code to the script. Add the script to any gameobject in scene. Assign audio clip to the script in the inspector window. Assign the position to at which the clip has to be played. Play the game and the audio clip will play at the assigned point.

Play Sounds | Free Sound Effects | Sound Clips | Sound …

    https://soundbible.com/tags-play.html
    The WAV version and the ZIP File version include the full 1+ minute of audio but the MP3 download link is smaller, as we use this to play a preview and it is to large to auto-load on a page without delay. So basically..download the .ZIP or .WAV for the full sound. :P

Unity - Scripting API: AudioSource.Play

    https://docs.unity3d.com/ScriptReference/AudioSource.Play.html
    If AudioSource.clip is set to the same clip that is playing then the clip will sound like it is re-started. AudioSource will assume any Play call will have a new audio clip to play. Note: The AudioSource.PlayScheduled API will give you more accurate control over when the audio clip is …

Unity - Scripting API: AudioClip

    https://docs.unity3d.com/ScriptReference/AudioClip.html
    Preloads audio data of the clip when the clip asset is loaded. When this flag is off, scripts have to call AudioClip.LoadAudioData () to load the data before the clip can be played. Properties like length, channels and format are available before the audio data has been loaded. The length of the audio clip in samples.

Unity - Scripting API: AudioSource.clip

    https://docs.unity3d.com/ScriptReference/AudioSource-clip.html
    The default AudioClip to play. AudioSource clip determines the audio clip that will be played next. Assigning clip with a new audio clip does not instantly change the clip that is being played. In the example below clip is assigned as the next AudioClip before it is played. using UnityEngine; using System.Collections;

How to play an Audio file using Java - GeeksforGeeks

    https://www.geeksforgeeks.org/play-audio-file-using-java/
    Clip is a java interface available in javax.sound.sampled package and introduced in Java7. Following steps are to be followed to play a clip object. Create an object of AudioInputStream by using AudioSystem.getAudioInputStream (File file). AudioInputStream converts an audio file into stream. Get a clip reference object from AudioSystem.

Play music or other sounds automatically when a slide …

    https://support.microsoft.com/en-us/office/play-music-or-other-sounds-automatically-when-a-slide-appears-9a717c28-5365-4ee7-9515-c1d043bc7101
    Under Media, select Play. On the Animations tab, click Animation Pane. In the Animation Pane, make sure your audio clip is in first position at the top of the pane. Click the down arrow to the right of the sound clip, and then click Effect Options. On the Effect tab under Start Playing, select From beginning.

Short Audio Clips Royalty-Free Music & Sounds - Storyblocks

    https://www.storyblocks.com/audio/search/short+audio+clips
    Audio search results for "Short Audio Clips" Looking for short audio clips? Use the "Duration" filter on the left side of the page to find the exact length you're looking for. Close. Clear Filters. Media Type. All. Music. Sound Effects. Moods. Select Music to see Moods. Genres. Select Music to …

HTML Audio - W3Schools

    https://www.w3schools.com/html/html5_audio.asp
    HTML Audio - How It Works. The controls attribute adds audio controls, like play, pause, and volume.. The <source> element allows you to specify alternative audio files which the browser may choose from. The browser will use the first recognized format. The text between the <audio> and </audio> tags will only be displayed in browsers that do not support the <audio> element.

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