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AudioClip in java applet: Load and Playing Sound with Examples

    https://programmingdigest.com/audioclip-in-java-applet-load-and-playing-sound-with-examples/#:~:text=AudioClip%20clip%20%3D%20getAudioClip%20%28getCodeBase%20%28%29%2C%22audio%20%2F%20loop.wav%22%29%3B,the%20newAudioClip%20%28%29%20method%20of%20the%20Applet%20class.
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AudioClip (JavaFX 8) - Oracle

    https://docs.oracle.com/javase/8/javafx/api/javafx/scene/media/AudioClip.html
    java.lang.Object. javafx.scene.media.AudioClip. public final class AudioClip extends Object. An AudioClip represents a segment of audio that can be played with minimal latency. Clips are loaded similarly to Media objects but have different behavior, for example, a Media cannot play itself. AudioClip s are also usable immediately.

Clip (Java Platform SE 7 ) - Oracle

    https://docs.oracle.com/javase/7/docs/api/javax/sound/sampled/Clip.html
    Clip (Java Platform SE 7 ) All Superinterfaces: AutoCloseable, DataLine, Line. public interface Clip extends DataLine. The Clip interface represents a special kind of data line whose audio data can be loaded prior to playback, instead of being streamed in real time. Because the data is pre-loaded and has a known length, you can set a clip to start playing at any position in its audio data.

How to play an Audio file using Java - GeeksforGeeks

    https://www.geeksforgeeks.org/play-audio-file-using-java/
    Clip is a java interface available in javax.sound.sampled package and introduced in Java7. Following steps are to be followed to play a clip object. Create an object of AudioInputStream by using AudioSystem.getAudioInputStream(File file). AudioInputStream converts an audio file into stream. Get a clip reference object from AudioSystem.

Play Sound in Java - Delft Stack

    https://www.delftstack.com/howto/java/play-sound-in-java/
    The clip is available in javax.sound.sampled package and was introduced in Java 7. In this example, we shall cover start, pause, resume, stop, restart and start at a random position. Below are the steps involved: The first step is to create an object of the audio input stream.

AudioClip in java applet: Load and Playing Sound with …

    https://programmingdigest.com/audioclip-in-java-applet-load-and-playing-sound-with-examples/
    AudioClip clip = getAudioClip (getCodeBase (),"audio / loop.wav"); The getAudioClip () method can only be called in an applet. Under Java 1.2 you can Applications load sound files using the newAudioClip () method of the Applet class. Afterwards the previous example is rewritten for use in an application: 1

How to play back audio in Java with examples

    https://www.codejava.net/coding/how-to-play-back-audio-in-java-with-examples
    1. Playing back audio using a Clip. Use a Clip ( javax.sound.sampled.Clip) when you want to play non-real-time sound data such as a short sound file. The whole file is pre-loaded into memory before playing back, therefore we have total control over the playback.

javax.sound.sampled.Clip java code examples | Tabnine

    https://www.tabnine.com/code/java/classes/javax.sound.sampled.Clip
    try { File file = new File("audio.wav"); Clip clip = AudioSystem. getClip (); clip. open (AudioSystem. getAudioInputStream (file)); clip. loop (Clip.LOOP_CONTINUOUSLY); clip. start (); } catch (Exception e) { System.err.println("Put the music.wav file in the sound folder if you want to play background music, only optional!"

java - Using javax.sound.sampled.Clip to play, loop, and ...

    https://stackoverflow.com/questions/11919009/using-javax-sound-sampled-clip-to-play-loop-and-stop-multiple-sounds-in-a-game
    * @author Tyler Thomas * */ public class Sound { private Clip clip; public Sound(String fileName) { // specify the sound to play // (assuming the sound can be played by the audio system) // from a wave File try { File file = new File(fileName); if (file.exists()) { AudioInputStream sound = AudioSystem.getAudioInputStream(file); // load the sound into memory (a Clip) clip = …

Java Audio Demos - ptolemy.berkeley.edu

    https://ptolemy.berkeley.edu/java/audio/index.html
    A. Java 1.1 and earlier releases use one audio format exclusively. The audio file must be in .au format, recorded at 8 KHz, mono, in mu-law encoding. If your audio clip is in a different format (e.g., .wav) or a different frequency it must be converted to the exact specifications above before Java can play it. Support for .wav and

Playing Sound in Java

    https://www3.ntu.edu.sg/home/ehchua/programming/java/J8c_PlayingSound.html
    Allocate a sound Clip resource via the static method AudioSystem.getClip(): Clip clip = AudioSystem.getClip(); Open the clip to load sound samples from the audio input stream opened earlier: clip.open(audioIn); // For small-size file only. Do not use this to open a large file over slow network, as it blocks.

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