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Technical Q&A QA1786: AUAudioFilePlayer - Using the …

    https://developer.apple.com/library/archive/qa/qa1786/_index.html
    AUAudioFilePlayer - Using the Audio File Player Audio Unit Q: How do I set up the Audio File Player audio unit to play back a file? A: The AUAudioFilePlayer (kAudioUnitSubType_AudioFilePlayer) is a specialization (subclass) of the AUScheduledSoundPlayer that allows you to schedule regions of audio files for future playback …

ios - AudioToolbox AUAudioFilePlayer properties ...

    https://stackoverflow.com/questions/26135973/audiotoolbox-auaudiofileplayer-properties-description
    If the specified sample time is -1, playback begins on the next render cycle. If the start timestamp does not contain a valid sample time, but does contain a valid host time (timestamp.mFlags & kAudioTimeStampHostTimeValid), then the specified host time is translated to the sample time at which playback will begin.

System-Supplied Audio Units in OS X - Apple Inc.

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/SystemAudioUnits/SystemAudioUnits.html
    Download Sample Code; Next Previous. System-Supplied Audio Units in OS X. The tables in this appendix list the audio units that ship with OS X v10.5, grouped by Component Manager type. ... AUAudioFilePlayer. kAudioUnitSubType_AudioFilePlayer. A unit that obtains and plays audio data from a file. AUNetReceive.

GitHub - AkiyukiOkayasu/JUCE-AudioFilePlayer: An audio ...

    https://github.com/AkiyukiOkayasu/JUCE-AudioFilePlayer
    View code JUCE-AudioFilePlayer License. README.md. JUCE-AudioFilePlayer. An audio file player that can show waveform. This is built using JUCE library. License. GPL v3. About. An audio file player that can show waveform. This is built using JUCE library. Resources. Readme License. GPL-3.0 License

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    In the General tab of your Xcode project properties, the frameworks and libraries section is all the way at the bottom. If you click the “+” icon, you’ll get a dialog and you can search for the AVFoundation Framework to add it. Adding the sound file to your project. For this demo, we’re going to need a sample mp3 or wav sound file.

Audio Samples — Audio Development Framework documentation

    https://docs.espressif.com/projects/esp-adf/en/latest/design-guide/audio-samples.html
    Sample Rates¶. The files in this section have been prepared by converting a single audio file into different sampling rates defined in MPEG Layer III specification. Both mono and stereo versions of files are provided. The bit depth of files is 16 bits. Playlist containing all above files: ff …

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