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ATARI VCS/2600 TIA CHIPS - Atari Compendium

    http://www.ataricompendium.com/faq/vcs_tia/vcs_tia.html
    This exists in NTSC 2600 "JR" systems that feature a 1-chip pcb. The "JR" system was originally designed to incorporate a new 3-in-1 chip called "JAN" - short for Janice - which combined the CPU, TIA, and RIOT chipset). The chip is dated 1987 Atari but has no manufacturer info, and only has mono sound output!

Atari 2600 Sound chip (Page 1) - Atari - Forums ...

    https://chipmusic.org/forums/topic/3140/atari-2600-sound-chip/
    Atari 2600 Sound chip (Page 1) - Atari - Forums - ChipMusic.org - chipmusic.org is an online community in respect and relation to chip music, art and its parallels.

Dan B's Atari 2600 Tech Page

    http://atarihq.com/danb/tia.shtml
    The Atari TIA (Television Interface Adaptor) chip is the heart of the Atari 2600 game console. It provided all of the audio and video capabilities of the system as well as 4 inputs to read the paddle controllers and two inputs to read the joystick triggers.

Pitfall2: How did the sound chip work? - Atari 2600 ...

    https://atariage.com/forums/topic/20581-pitfall2-how-did-the-sound-chip-work/
    Pitfall Harry. #7. Posted February 10, 2003. The DPC chip used in the Atari 2600 version of Pitfall II: Lost Caverns is NOT a POKEY, nor is there one to be found anywhere in the cartridge. The DPC was invented and designed by David Crane (DPC are his initials), and he holds a U.S. Patent for the device.

Atari 2600 Video Computer System | Atari I/O

    https://www.atari.io/atari/atari-2600/
    Atari 2600 TIA (Television Interface Adaptor) custom chip, 2 channels of 1-Bit monaural sound with 4-Bit volume control. I/O Joystick and console switch I/O handled byte 6532 RIOT and TIA. 2 Joystick ports, 1 Cartridge bay, Power, RF Output.

Atari 2600 Sound chip (Page 2) - Atari - Forums ...

    https://chipmusic.org/forums/topic/3140/atari-2600-sound-chip/page/2/
    The TIA is a digital chip, to get it to output audio you have to write data to the address of one of 6 audio control registers. The bAtari Basic (basic compiler for 2600) manual has an overview of them and how they control sound output: http://www.randomterrain.com/atari-2600 … html#sound. Last edited by RatShack (Aug 10, 2016 5:07 pm)

Atari 2600 hardware - Wikipedia

    https://en.wikipedia.org/wiki/Atari_2600_hardware
    The Atari 2600 hardware was based on the MOS Technology 6507 chip, offering a maximum resolution of 160 x 192 pixels (NTSC), 128 colors, 128 bytes of RAM with 4 kB on cartridges (64 kB via bank switching). The design experienced many makeovers and revisions during its 14-year production history, from the original "heavy sixer" to the Atari 2600 Jr. at the end.

List of sound chips - Wikipedia

    https://en.wikipedia.org/wiki/List_of_sound_chips
    Atari 2600 and Atari 7800 video game consoles, Video Music (music visualizer for TV) Combined sound and graphics chip, metal–oxide–semiconductor (MOS) integrated circuit: POKEY: 1979 4 Atari 8-bit home computers, Atari 5200 console, some Atari arcade machines, certain Atari 7800 cartridges: Atari AMY: 1983 8 Intended for 65XEM (never released)

Atari 2600 games with noteworthy audio - csanyk.com

    https://csanyk.com/2018/11/atari-2600-games-with-noteworthy-audio/
    Later cartridges sometimes overcame these limitations by including additional sound chips, such as the POKEY sound chip. Pitfall II: Lost Caverns Perhaps the best audio of any Atari 2600 game, and certainly the best at the time of its release.

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