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ASIO, WASAPI, Direct Sound... is there any difference in ...

    https://www.audiosciencereview.com/forum/index.php?threads/asio-wasapi-direct-sound-is-there-any-difference-in-sound-quality.7029/
    ASIO is meant for low latency playback so I wouldn't be surprised if some implementations sacrifice quality over latency. WASAPI can be bit perfect and even in shared mode it uses high quality resampler. Generally speaking though, when it comes to pure quality, it can't get any better than what exclusive WASAPI can offer.

Windows: should you use DirectSound(default), WASAPI or ASIO

    https://xylio.com/wiki/index.php?title=Windows:_should_you_use_DirectSound(default),_WASAPI_or_ASIO
    The general rule of thumb is: if possible try to select in this order: ASIO, WASAPI, DirectSound (default mode). DirectSound - this is the standard audio mode on Windows (along with MME but we don't use that in FutureDecks). It always works but it almost always works only in stereo mode and outputs only.

Is ASIO or WASAPI better? – cravencountryjamboree.com

    https://www.cravencountryjamboree.com/personal-blog/is-asio-or-wasapi-better/
    Realtek HD Audio. Sidenote: ASIO is a professional audio standard (similar to Apple Core Audio) and enables media software to have direct access to the audio hardware. What does WASAPI mean in Windows audio API? The Windows Audio Session API (WASAPI) enables client applications to manage the flow of audio data between the application and an audio …

The difference between the ASIO, WDM and MME drivers ...

    https://www.sweetwater.com/sweetcare/articles/roland-difference-between-asio-wdm-mme-drivers/
    WASAPI. WASAPI (Windows Audio Session API) is newer technology from Microsoft which employs methods for directly sending audio to the hardware’s output called Exclusive Mode. Most Blu Ray and DVD playback software use this because it allows for Dolby and DTS, encoded surround audio to playback through the digital audio outputs.

ASIO, WASAPI, Direct Sound... is there any difference in ...

    https://www.audiosciencereview.com/forum/index.php?threads/asio-wasapi-direct-sound-is-there-any-difference-in-sound-quality.7029/page-5
    ASIO (using ASIO4All) sounds completely different than WASAPI and DirectSound. In my experience this is regardless of what hardware you’re using, and it’s easy to test for yourself. Don’t even bother trying to find ASIO drivers, just use ASIO4All as it works with everything, including built in sound cards in ten year old laptops.

AV: Editing the SoundDevice.API for DirectSound, ASIO ...

    https://support.pstnet.com/hc/en-us/articles/229363067-AV-Editing-the-SoundDevice-API-for-DirectSound-ASIO-CoreAudio-or-Chronos-18865-
    AV: Use of SoundTester to determine machine compatibility with ASIO or Core Audio/WASAPI [18834] AV: Sound Latency - Windows Vista / Windows 7 (and beyond) [18833] AV: Adjusting DirectSound (DirectX) Hardware Acceleration can eliminate sound popping [17537] AV: StopAfterMode introduced for Movie and Sound objects [18964]

WASAPI vs ASIO vs Directsound : headphones - reddit

    https://www.reddit.com/r/headphones/comments/2cximw/wasapi_vs_asio_vs_directsound/
    WASAPI will mute all other sounds that are played while playing music, called exclusive mode. Directsound is pretty different than the other technologies, WASAPI and ASIO are hardware level and Directsound is emulated. ASIO supports DSD, if you have a DSD DAC use this. I'd just use foobar with either ASIO or WASAPI.

Buy DS WASAPI ASIO Router Mixer - Microsoft Store en-GB

    https://www.microsoft.com/en-gb/p/ds-wasapi-asio-router-mixer/9nv01lcvxf1b?cid=dbwebsite-pdfcta-home
    Direct Sound, WASAPI and ASIO support Any type and number of audio inputs can be routed to any type of audio output Matrix mixing VST DSP plugin support 11 band equalizer Record input or output in WAV, Opus, Flac, Ogg Vorbis or MP3 format …

A Brief History of Windows Audio APIs – ShaneKirk.com

    http://shanekirk.com/2015/10/a-brief-history-of-windows-audio-apis/
    For new developers, the choice of audio API may or may not be clear. It’s tempting to make the following generalization: games should go with XAudio2, pro-audio should go with ASIO and/or Core Audio, and everybody else should probably go with MME. Truth is, there are no rules. The needs of every application are different.

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