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[SOLVED] SDL & Pulseaudio - Arch Linux

    https://bbs.archlinux.org/viewtopic.php?id=80031
    I finally decided to switch over to pulseaudio on my 32 bit Arch machine and I want to set SDL up with pulse. The wiki says. Since SDL version 1.2.12, SDL has native pulseaudio support. Add this to your .profile or similar: export SDL_AUDIODRIVER="pulse" I don't have .profile so my question is where is the best place to put it? Regards. André

FS#8360 : pulseaudio support for SDL - Arch Linux

    https://bugs.archlinux.org/task/8360
    Pulseaudio is a community package, so it won't get included. I'm waiting at pulseaudio 0.9.7, when that one is released I'll throw esound away and make pulseaudio replace it. Comment by Börje Holmberg (linfan) - Friday, 14 December 2007, 08:06 GMT

How to Use PulseAudio on Arch Linux

    https://linuxhint.com/pulseaudio_arch_linux/
    In this article, we’ll see how to enjoy the powerful PulseAudio on Arch Linux. PulseAudio on Arch Linux. Because of its sheer popularity, PulseAudio is directly available from Arch’s official repository. However, if you need suitable front-end, there are additional packages to be installed. PulseAudio front-ends are available in both CLI and GUI flavor. Installing PulseAudio Update …

FS#71794 : [sdl] Cherry-pick comma-separated SDL ...

    https://bugs.archlinux.org/task/71794
    SDL 2.0.16 was recently published with support for PipeWire as an audio driver, as well as support for comma-separated lists in the SDL_AUDIODRIVER environment variable. When a comma-separated list of driver names like "pipewire,pulseaudio,alsa" is given instead of a single driver name, SDL is able to fall back to later ones if earlier ones aren't available.

AUR (en) - pulseaudio-git - Arch Linux

    https://aur.archlinux.org/packages/pulseaudio-git
    to walkindude: Thanks for the reply. Still no joy for me. I never had pulseaudio-git installed so the yaourt -Rdd command did nothing for me. I'm on my 5th or 6th go 'round trying to get my bluetooth headset working per the wiki. For the 5th or 6th time, all signs point to getting pulseaudio-git installed before it's ever going to work.

sdl - Arch Linux

    https://security.archlinux.org/package/sdl
    13 rows

[SPU2-X] Sound problems with SDL Audio and Linux · …

    https://github.com/PCSX2/pcsx2/issues/1095
    SDL API: alsa - sound plays good, but the CPU usage by pcsx2 process is very high, SDL API: pulseaudio - CPU usage is normal, but the sound is crackling. It doesn't depend on any game, it happens also in PS2 BIOS. I tried other 32-bit game which uses SDL 2.0.4 and sound over pulseaudio works fine, but as I remember in SDL 2.0.3 works fine (but I'm not 100% sure). Card: …

linux - Does SDL require any sound server like PulseAudio ...

    https://unix.stackexchange.com/questions/59577/does-sdl-require-any-sound-server-like-pulseaudio-to-play-audio
    SDL doesn't need PulseAudio per se; however, it can use PA if it's available. It seems that SDL could run without X if a framebuffer is available. You could begin from the examples at SDL's page to check whether it's a problem of your ARM board, and you probably will need to do other debugging on your audio player program (I would think it's a codec issue).

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