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The Audio Unit - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
    The audio unit you build in Tutorial: Building a Simple Effect Unit with a Generic View makes use of all three of these methods: GetParameterInfo, GetParameter, and SetParameter. An audio unit sometimes needs to invoke a value change for one of its parameters. It might do this in response to a change (invoked by a view or host) in another parameter.

Audio Unit Development Fundamentals - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/AudioUnitDevelopmentFundamentals/AudioUnitDevelopmentFundamentals.html
    Tutorial: Using an Audio Unit in a Host Application. This mini-tutorial illustrates the dynamic nature of plug-ins by: Adding an audio unit to a running host application. Using the audio unit. Removing the audio unit from the running host application. Along the way, this tutorial shows you how to get started with the very useful AU Lab application. 1.

Audio Unit - Apple Developer

    https://developer.apple.com/library/archive/documentation/General/Conceptual/ExtensibilityPG/AudioUnit.html
    The audio unit itself is a custom plug-in in which you implement an audio creation or an audio processing algorithm. You build the audio unit using the Audio Unit framework, whose APIs are described in Audio Unit Framework Reference. (Designing and building audio units is not covered in the current document, which instead explains how to incorporate an audio unit into …

The Audio Unit View - Apple

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnitView/TheAudioUnitView.html
    The audio unit makes its frequency response data available to the custom view by declaring a custom property. The audio unit keeps the value of its custom property up to date. The custom view queries the audio unit’s custom property to draw the frequency response curve. 7. Option-click the audio unit name in the Effects row.

Introduction - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/Introduction/Introduction.html
    See Also. As you learn about developing audio units, you may find the following information and tools helpful: The coreaudio-api mailing list, a very active discussion forum hosted by Apple that covers all aspects of audio unit design and development.. Audio Unit framework API documentation (preliminary), available from the Audio Topic page on Apple’s developer website.

Audio Unit - Apple Developer

    https://developer.apple.com/documentation/audiounit
    Version 3 Audio Unit extensions can be used on iOS, tvOS, and macOS by host apps and distributed via the App Store. To learn more about App Extensions and version 3 Audio Unit extensions, see the App Extension Programming Guide and the WWDC 2015 presentation Audio Unit Extensions.

Creating Custom Audio Effects - Apple Developer

    https://developer.apple.com/documentation/audiotoolbox/audio_unit_v3_plug-ins/creating_custom_audio_effects
    The sample app’s iOS and macOS targets each provide a platform-specific user interface. You use a shared view controller called AUv3Filter Demo View Controller to coordinate the communication between the user interface and the Audio Unit. Connect your user interface to the Audio Unit’s parameters in the connect View To AU() method.

Core Audio Essentials - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
    Each audio unit type has some required properties, as defined by Apple, but you are free to add additional properties based on your audio unit’s needs. In OS X, host applications can use property information to create a generic view for an audio unit, and you can provide a custom view as an integral piece of your audio unit.

How to Create an Audio Unit Extension from Scratch in ...

    https://betterprogramming.pub/create-audio-unit-extension-from-scratch-77abee79d12
    First add an Audio Unit view controller to Host app view controller. Inside AUHost/ViewController.swift import AUFramework and add audio unit view controller property and create function, which will load audio unit view. Updated AUHost/ViewController. We are using VolumePlugin.appex, which is our plugin extension.

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