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Audio Unit - Apple Developer

    https://developer.apple.com/documentation/audiounit
    Overview. The Audio Unit framework provides interfaces for hosting either version 2 or version 3 audio units and implementing version 3 audio processing plug-ins known as Audio Unit extensions. Developers implementing version 3 audio units should subclass the AUAudioUnit class. Version 3 Audio Unit extensions can be used on iOS, tvOS, and macOS by host apps and …

The Audio Unit - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
    The Audio Unit. When you develop an audio unit, you begin with the part that performs the audio work. This part exists within the MacOS folder inside the audio unit bundle as shown in Figure 1-2. You can optionally add a custom user interface, or view, as described in the next chapter, The Audio Unit View.

Audio Unit Development Fundamentals - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/AudioUnitDevelopmentFundamentals/AudioUnitDevelopmentFundamentals.html
    The “manufacturer code” identifies the developer of an audio unit. Apple expects each developer to register a manufacturer code, as a “creator code,“ on the Data Type Registration page. Manufacturer codes must contain at least one uppercase character. Once registered, you can use the same manufacturer code for all your audio units.

Audio - Apple Developer

    https://developer.apple.com/audio/
    Apple platforms provide a comprehensive set of audio frameworks and technologies that are essential to creating a rich app experience. Use them to immerse your users in multichannel audio with spatial rendering, process sound in realtime using AVAudioEngine, and engage the creativity of enthusiasts and professionals through Audio Unit Extensions.

Introduction - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/Introduction/Introduction.html
    Required Tools for Audio Unit Development. When you perform a full installation of the current version of OS X, including Xcode Tools, you’ll have everything you need on your system for audio unit development. These items are also available free from Apple’s developer website, http://developer.apple.com: The latest version of Xcode.

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