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Video and Audio APIs - Learn web development | MDN

    https://developer.mozilla.org/en-US/docs/Learn/JavaScript/Client-side_web_APIs/Video_and_audio_APIs
    Part of the HTML5 spec, the HTMLMediaElement API provides features to allow you to control video and audio players programmatically — for example HTMLMediaElement.play (), HTMLMediaElement.pause (), etc. This interface is available to both <audio> and <video> elements, as the features you'll want to implement are nearly identical.

Audio and Video - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/audio-and-video
    A low-level API for audio capture and audio rendering, which can be used to achieve minimum latency or to implement features that might not be entirely supported by higher-level media APIs. An end-to-end media pipeline, which supports playback, audio/video capture, encoding, DVD navigation and playback, analog television, and MPEG-2.

Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    Interfaces that define audio sources for use in the Web Audio API. AudioScheduledSourceNode. The AudioScheduledSourceNode is a parent interface for several types of audio source node interfaces. It is an AudioNode.. OscillatorNode. The OscillatorNode interface represents a periodic waveform, such as a sine or triangle wave. It is an AudioNode audio-processing module that …

Audio & Video | Android Developers

    https://developer.android.com/guide/topics/media/
    Audio & Video. On this page. Documentation. Additional resources. Samples. Blogs. Videos. This section covers the core APIs for handling audio and video data and describes the most often-used classes for recording and playing media. It also explains the recommended architecture for media apps.

Custom video effects - UWP applications | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/uwp/audio-video-camera/custom-video-effects
    Add a Windows Runtime component for your video effect In Microsoft Visual Studio, with your solution open, go to the File menu and select Add->New Project. Select the Windows Runtime Component (Universal Windows) project type. For this example, name the project VideoEffectComponent. This name will be referenced in code later. Click OK.

Scripting API: AudioSource - Unity

    https://docs.unity3d.com/ScriptReference/AudioSource.html
    Description. A representation of audio sources in 3D. An AudioSource is attached to a GameObject for playing back sounds in a 3D environment. In order to play 3D sounds you also need to have a AudioListener . The audio listener is normally attached to …

Audio Component - Lens Studio by Snap Inc.

    https://lensstudio.snapchat.com/guides/audio/
    We can now use this script to play the sound in the Audio component we created earlier. With our object selected, add a Script component in the Inspector panel. Select + Add Component -> Script. Click the + Add Script field and select the script resource we just created. Set the script to run on the Lens Turned On event.

Free Effect Stock Video Footage - (5,232 Free Downloads)

    https://www.videezy.com/free-video/effect
    5,232 Best Effect Free Video Clip Downloads from the Videezy community. Free Effect Stock Video Footage licensed under creative commons, open source, and more!

Playing a sound file in a React project | by Jerry - Medium

    https://medium.com/@jerrysbusiness/playing-a-sound-file-in-a-react-project-bd0ad079ad93
    On my first search attempt for “auto play sound file react,” ‘react-sound’ which is a “sound component to play audio in your web apps” was the first thing to show up. Sweet!

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