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audiotrack - android sdk realtime audio record - Stack ...

    https://stackoverflow.com/questions/14007443/android-sdk-realtime-audio-record
    1 Answer1. Show activity on this post. Audio quality can be bad because you are using AMR codec to compress audio data. AMR uses compression based on acoustic model so any other sounds than human speech will be in poor quality. AudioRecord is low level tool, so you must take care of, parameters compatibility on your own.

AudioRecord | Android Developers

    https://developer.android.com/reference/android/media/AudioRecord
    AudioRecord | Android Developers. Language English Bahasa Indonesia Español – América Latina Português – Brasil 中文 – 简体 日本語 한국어. Documentation. Overview Guides Reference Samples Design & Quality. Platform. Android Studio. Google Play. Jetpack. Kotlin.

c++ - How to record audio with Superpowered SDK on …

    https://stackoverflow.com/questions/59641285/how-to-record-audio-with-superpowered-sdk-on-android-q
    recorder = new Superpowered::Recorder(temp); // Start a new recording. recorder->prepare( dest, // destination path samplerate, // sample rate in Hz true, // apply fade in/fade out 1 // minimum length of the recording in seconds ); std::cout << "Initializing audioIO..\n"; // Initialize audio engine with audio callback function.

Audio Recorder in Android with Example - GeeksforGeeks

    https://www.geeksforgeeks.org/audio-recorder-in-android-with-example/
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AudioRecord - Android SDK | Android Developers

    https://www.mit.edu/afs.new/sipb/project/android/docs/reference/android/media/AudioRecord.html
    The AudioRecord class manages the audio resources for Java applications to record audio from the audio input hardware of the platform. This is achieved by "pulling" (reading) the data from the AudioRecord object. The application is responsible for polling the AudioRecord object in time using one of the following three methods: read (byte ...

Android Developers Blog: Capturing Audio in Android Q

    https://android-developers.googleblog.com/2019/07/capturing-audio-in-android-q.html
    Posted by Don Turner, Developer Advocate for Android Media. In Android Q there's a new API which allows applications to capture the audio of other applications. It's called the AudioPlaybackCapture API and it enables some important use cases for easier content sharing and accessibility.. Some examples include:

Audio | Android Open Source Project

    https://source.android.com/devices/audio/
    Audio. Android's audio Hardware Abstraction Layer (HAL) connects the higher-level, audio-specific framework APIs in android.media to the underlying audio driver and hardware. This section includes implementation instructions and tips for improving performance. Android audio architecture defines how audio functionality is implemented and points ...

Unnecessary permission RECORD_AUDIO in Platform S ...

    https://forums.oculusvr.com/t5/Platform-SDK-Development/Unnecessary-permission-RECORD-AUDIO-in-Platform-SDK-for-Unity/td-p/515331
    Unnecessary permission RECORD_AUDIO in Platform SDK for Unity. 12-02-2016 05:38 AM. Your app is asking for excessive user permissions or using user permissions inappropriately. Here are all the permissions appearing in build info: android.permission.READ_EXTERNAL_STORAGE. …

Unnecessary permission RECORD_AUDIO in Platform S ...

    https://forums.oculusvr.com/t5/Platform-SDK-Development/Unnecessary-permission-RECORD-AUDIO-in-Platform-SDK-for-Unity/td-p/515331/page/3
    android.permission.READ_EXTERNAL_STORAGE. At this point, RECORD_AUDIO permission is not required but its included because of MicrophoneInput.cs script under OculusPlatform/Scripts. If I remove this file and related files which use Unity's Microphone class and build the app, RECORD_AUDIO permission is gone.

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