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services/audioflinger/AudioFlinger.cpp - platform ...

    https://android.googlesource.com/platform/frameworks/av/+/49dd5cf3469cd755321f8ec10013ad4fcfaf723d/services/audioflinger/AudioFlinger.cpp
    Sign in. android / platform / frameworks / av / 49dd5cf3469cd755321f8ec10013ad4fcfaf723d / . / services / audioflinger / AudioFlinger.cpp

services/audioflinger/AudioFlinger.cpp - platform ...

    https://android.googlesource.com/platform/frameworks/av/+/master/services/audioflinger/AudioFlinger.cpp
    Sign in. android / platform / frameworks / av / master / . / services / audioflinger / AudioFlinger.cpp. blob: 6cdb3cdc2ecb9eb5d53e9aa0c1f47ae4e430d684 [] [] []

AudioFlinger.cpp - \/device\/include\/server\/AudioFlinger ...

    https://www.coursehero.com/file/123916353/AudioFlingercpp/
    #endif // -----namespace android {static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n"; static const char* kHardwareLockedString = "Hardware lock is taken\n"; //static const nsecs_t kStandbyTimeInNsecs = seconds(3); static const float MAX_GAIN = 4096.0f; // retry counts for buffer fill timeout // 50 * ~20msecs = 1 second static const int8_t kMaxTrackRetries …

libs/audioflinger/AudioFlinger.cpp in android-eeepc/base ...

    http://gitorious.org/android-eeepc/base/blobs/08defa03546578b8c71a26668de8ff8feed727fd/libs/audioflinger/AudioFlinger.cpp
    To clone this repository: . git clone [email protected]:android-eeepc/base.git. To push to this repository: # Add a new remote git remote add origin [email protected]:android-eeepc/base.git # Push the master branch to the newly added origin, and configure # this remote and branch as the default: git push -u origin master # From now on you can push master to the "origin" remote …

platform_frameworks_av/AudioFlinger.cpp at master ...

    https://github.com/mstorsjo/platform_frameworks_av/blob/master/services/audioflinger/AudioFlinger.cpp
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Android audio system: from Audiotrack to Audioflinger ...

    https://www.programmerall.com/article/53291152959/
    The content of this article mainly involves three files of audioflinger.cpp, threads.cpp, tracks.cpp. 3.2. Audioflinger service starts. Starting from Android 7.0, Audioflinger is loaded by AudiOsoServer when the system is started (previous version by MediaServer), see frameworks / av / media / audioserver / main_audioserver.cpp:

audio - Android audioFlinger - Stack Overflow

    https://stackoverflow.com/questions/29298885/android-audioflinger
    Browse other questions tagged android audio buffer soundeffect audioflinger or ask your own question. The Overflow Blog 700,000 lines of code, 20 years, and one developer: How Dwarf Fortress is built

Audio Debugging | Android Open Source Project

    https://source.android.com/devices/audio/debugging
    See the code at AudioFlinger::AudioFlinger() in AudioFlinger.cpp for an explanation of each bit, but briefly: 1 = input; 2 = FastMixer output; 4 = per-track AudioRecord and AudioTrack; There is no bit for deep buffer or normal mixer yet, but you can get similar results using "4." Test and acquire data. Run your audio test. adb shell dumpsys ...

android - Attempting to open output file inside ...

    https://stackoverflow.com/questions/42647223/attempting-to-open-output-file-inside-audioflinger-aosp
    Browse other questions tagged android android-permissions android-source audioflinger android-rom or ask your own question. The Overflow Blog Podcast 405: Helping communities build their own LTE networks

Android audio system(audioflinger) - SlideShare

    https://www.slideshare.net/fefe7270/android-audio-systemaudioflinger
    Android audio system (audioflinger) 1. 안드로이드의 모든것 분석과 포팅 정리 Android Audio System (AudioFlinger) 박철희 1. 2. 1.Audio system 전체 구조 안드로이드의 모든것 분석과 포팅 정리 Application Media player App Media Recorder App Volume /mode change Application Framework Native Framework HAL Kernel 2 ...

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