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android - AudioFlinger could not create track, status: -12 ...

    https://stackoverflow.com/questions/9599059/audioflinger-could-not-create-track-status-12-error-creating-audiotrack
    AudioTrack: AudioFlinger could not create track, status -12. SoundPool: Error creating AudioTrack. Here's the code snipped from Beginning Android 4 Game Development source code provided here (see below). You get the explosion.ogg file there (in the trunk, find the /asset folder of Chapter 4 - Android Basics).

android - AudioFlinger could not create track. status: -12 ...

    https://stackoverflow.com/questions/11964623/audioflinger-could-not-create-track-status-12
    AudioFlinger could not create track. status: -12 Error creating AudioTrack Audio track delete No exception is thrown and the program continues to execute without any changes except for the lack of volume. I've had a really hard time tracking down what conditions cause the error or recreating it after it happens.

android - AudioFlinger could not create track, status: -22 ...

    https://stackoverflow.com/questions/12377685/audioflinger-could-not-create-track-status-22
    09-11 20:27:55.256: E/AudioTrack (671): AudioFlinger could not create track, status: -22. Edit. All the code to perform said function: private SoundPool soundPool = new SoundPool (4, AudioManager.STREAM_MUSIC, 100);; private HashMap<Integer, Integer> soundsMap = new HashMap<Integer, Integer> (); private int CLICK_SOUND = 1; int sp = soundPool.load (this, …

AudioFlinger could not create track, status: -12

    https://groups.google.com/g/phonegap/c/GXFFtQnLcxI
    My first Phonegap attempt (v1.0.0, Android), basically a soundboard. All is working fine, until I have played sounds around 20+ times. At this stage, playback fails, and logcat gives: 08-22 12:56:15.956: ERROR/AudioFlinger(67): no more track names available 08-22 12:56:15.956: ERROR/AudioTrack(67): AudioFlinger could not create track, status: -12

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