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android - AudioFlinger(59): RecordThread: buffer …

    https://stackoverflow.com/questions/4829102/audioflinger59-recordthread-buffer-overflow-when-activity-is-paused
    The RecordThread buffer overflows happen when you aren't pulling the data from the AudioRecord object fast enough. You should definitely have the loop that pulls data from the AudioRecord object in a sperate thread, and you should stop that thread if your activity gets paused (unless you want to record in the background.) Show activity on this ...

AudioFlinger: RecordThread: buffer overflow · Issue #33 ...

    https://github.com/Piasy/RxAndroidAudio/issues/33
    AudioFlinger: RecordThread: buffer overflow #33. BackEndCode opened this issue on Mar 29, 2017 · 1 comment. Comments.

android - Stack Overflow

    https://stackoverflow.com/questions/8146963/unable-to-record-audio-and-getting-message-audioflinger-recordthread-buffer-ov
    Thanks for contributing an answer to Stack Overflow! Please be sure to answer the question.Provide details and share your research! But avoid …. Asking for help, clarification, or responding to other answers.

W/AudioFlinger: RecordThread: buffer overflow · Issue …

    https://github.com/zhaolewei/ZlwAudioRecorder/issues/29
    W/AudioFlinger: RecordThread: buffer overflow #29. rwyrwy123 opened this issue on Dec 1, 2019 · 1 comment.

android, AudioRecord.read() --> bufferoverflow, how to ...

    https://stackoverflow.com/questions/5218856/android-audiorecord-read-bufferoverflow-how-to-handle-the-buffer
    You mentioned that the audio buffer has 8000 samples per second, each sample is 16 bit, and it's mono audio. Displaying this should be straightforward. Treat each sample as a vertical offset in your view. You need to scale the range -32k to +32k to the vertical height of your view. Starting at the left edge of the view, draw one sample per column.

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