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AES 41st Conference: Audio for Games

    https://www.aes.org/events/41/
    Following the success of the last AES game-audio conference, the AES 41st International Conference on Audio for Games explored further detail and trends in game audio. The conference was held 2nd-4th February 2011 at the prestigious …

AES 41st Conference: Programme - Audio Engineering …

    https://www.aes.org/events/41/programme.cfm
    The programme for the AES 41st conference on Audio for Games. ... Football Manager, Wallace & Gromit (DVD game), New International Track & Field, Heavenly Sword and Guitar Hero DLC. Broomhall has chaired many BAFTA Audio Awards and sits on the BAFTA Videogames Committee. He regularly speaks on game audio at seminars and university lectures ...

AUDIO TRANSFORMATION TECHNOLOGIES …

    http://mtg.upf.edu/system/files/publications/aes41_AudioTransformationInVideoGames_0.pdf
    AES 41st International Conference, London, UK, 2011 February 2–4 1 AUDIO TRANSFORMATION TECHNOLOGIES APPLIED TO VIDEO GAMES OSCAR MAYOR1, JORDI BONADA1, AND JORDI JANER1 1 Music Technology Group (MTG), Universitat Pompeu Fabra, SPAIN [email protected] [email protected]

An online platform for interactive soundscapes with user ...

    http://mtg.upf.edu/node/1927
    Conference Paper: Year of Publication: 2011: Conference Name: AES 41st International Conference on Audio for Games: Authors: Janer, J., Kersten S., Schirosa M., & Roma G. Conference Start Date: 02/02/2011: Abstract: A principal role of audio in virtual environments is the creation of a sound ambiance or soundscape.

Granulation in Video Games

    https://www.videogameaudio.com/AES-Feb2011/AES41-04Feb11-GranulationOfSoundInVideoGames-LeonardJPaul.pdf
    audio editor then have the pool of grains added to the sound definition. One can define if the grain selection will be entirely random with the possibility of repetition or using a shuffle function to require all grains to be AES 41st International Conference, London, UK, 2011 February 2–4 3

SpACE-Net | Spatial Audio Creative Engineering Network

    https://space-net.hosted.york.ac.uk/index.html
    AES 41st International Conference on Audio for Games We are delighted to announce the AES 41st International Conference on Audio for Games. This is the 2nd AES conference specifically targeted at game-audio. We are currently inviting workshops, tutorials and papers covering all areas of game-audio.

A perspective on the adoption of Ambisonics for games ...

    https://rke.abertay.ac.uk/en/publications/a-perspective-on-the-adoption-of-ambisonics-for-games
    BT - Proceedings of the AES 41st International Conference. A2 - Murphy, Damian. PB - Audio Engineering Society. CY - New York. T2 - AES 41st International Conference on Audio for Games. Y2 - 2 February 2011 through 4 February 2011. ER -

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