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actionscript 3 - Decoding Audio / Audio Playback (AS3 ...

    https://stackoverflow.com/questions/3169888/decoding-audio-audio-playback-as3
    actionscript-3 audio decoding. Share. Follow asked Jul 3 '10 at 1:01. Naftuli Kay Naftuli Kay. 80.5k 82 82 gold badges 250 250 silver badges 381 381 bronze badges. Add a comment | 2 Answers Active Oldest Votes. 2 If you want to write a decoder, the first thing you should probably look at is the spec for the format you want to decode. ...

audio - actionscript 3, SoundChannel, and SoundChannel ...

    https://stackoverflow.com/questions/23305272/actionscript-3-soundchannel-and-soundchannel-position
    actionscript-3 audio. Share. Follow asked Apr 26 '14 at 0:52. TomJeffries TomJeffries. 558 1 1 gold badge 7 7 silver badges 24 24 bronze badges. 2. Please provide some code that displays your problem. It's possible you are allocating another SoundChannel and query that one's position, of …

Flashplayer Alternative that supports ActionScript 3 ...

    https://www.reddit.com/r/flash/comments/kxtpz8/flashplayer_alternative_that_supports/
    "This SWF contains ActionScript 3 which is not yet supported by Ruffle. The movie may not work as intended." Does anyone know an alternative? I'm trying to access CPU graphs on my Cpanel and my webhost is saying there is not other way to view this other than finding an …

ActionScript 3.0 Button play and pause for Sound and Audio

    https://community.adobe.com/t5/animate-discussions/actionscript-3-0-button-play-and-pause-for-sound-and-audio/td-p/7932522
    Sound - background music for game (use looping) Audio - dialogue , shoot sound, explosion, etc (by frame) For sound, i use different scene different music,. example, scene 1 = blues.mp3. scene 2 = magic.mp3. scene 3 = front.mp3. For audio, i use different scene different audio, and i arranged it by frame. example,

Flash Actionscript 3.0 Download - evercafe

    https://evercafe.weebly.com/flash-actionscript-30-download.html
    2006–today: ActionScript 3.0 In June 2006, ActionScript 3.0 debuted with Adobe Flex 2.0 and its corresponding player, Flash Player 9. ActionScript 3.0 was a fundamental restructuring of the language, so much so that it uses an entirely different virtual machine.

Stop Audio | Pixel Street Studios

    http://pixelstreetstudios.com/flash/flash-cs4-actionscript-3-0-topics/stop-audio/
    Name the top layer Actions, the next layer Audio and the bottom layer Button. Step Three. Choose File > Import > Import to Library. Step Four. Navigate to your mp3 file and choose Import. Step Five. Open the Library (Window > Library). Step Six. Select the first keyframe of your Audio layer and drag the mp3 file from the Library to the stage. Step Seven

Sound - Adobe ActionScript® 3 (AS3 ) API Reference

    https://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/media/Sound.html
    Sound - AS3. The Sound class lets you work with sound in an application. The Sound class lets you create a Sound object, load and play an external MP3 file into that object, close the sound stream, and access data about the sound, such as information about the number of bytes in the stream and ID3 metadata.

How to Play and Stop Sound in Flash ActionScript 3 - S.A.Dedar

    https://sadedar.com/how-to-play-and-stop-sound-in-flash-actionscript-3/
    var yourSound:Sound = new Sound (); var yourChannel:SoundChannel = new SoundChannel (); yourSound.load (new URLRequest ("your-sound-file.mp3")); yourChannel = yourSound.play (); you can stop your sound by placing in a timeline frame or click a button or object using this simple code. yourChannel.stop ();

Flash Tutorial: How to Add Sound or Music Using Actionscript 3

    https://www.falkondigital.com/blog/flash-tutorial-how-to-add-sound-or-music-using-actionscript-3/
    Actionscript 3 – Adding sound or music to Flash files. If you want to add sounds or music to a Flash file using only Actionscript 3, this is how you do it: 1. First, you need to import a sound file into your Library, and then allow it to export by actionscript. Call the class something relevant, for example bg_music.

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