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How do I use an Audio Source in a script? – Unity
Unity - Scripting API: AudioSource
An AudioSource is attached to a GameObject for playing back sounds in a 3D environment. In order to play 3D sounds you also need to have a AudioListener . The audio listener is normally attached to the camera you want to use. Whether sounds are played in 3D or 2D is determined by AudioImporter settings.
Home - Audiosource.net
AudioSource was founded in 1978 has been delivering high quality audio products to the consumer electronics market for over 40 years. Dedicated to …
Audio Source Inc.
Audio Source is a family owned business started in 1995 by Mark Murray (President) and his son, Matt Murray (Vice President). In the 20+ years open Audio Source has grown into a business that reflects interpersonal family values and transparency. There is no question, when Audio Source started, Car Audio was a different world.
A Audio Video Source LLC
We are a group of professional that share a passion for all things audio and video. We will oversee your project from initial consultation to final installation. We always answer our phones and we won’t rest until you’re delighted! Touch Screen Information Kiosk for the United Nations General Assembly - New York, NY.
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